Search Issue Tracker
By Design
Votes
0
Found in
2021.3.56f1
2022.3.66f1
6000.0.57f1
6000.2.3f1
6000.3.0b1
Issue ID
UUM-116118
Regression
No
GameObject cannot be resized with Scale Tool when axis scale is 0
Steps to reproduce:
1. Create a project
2. Create a Cube GameObject (GameObject > 3D Object > Cube)
3. Set one of the axis Scale values to 0 in the Inspector
4. Select Scale Tool in the Scene window
5. Scale the Cube with the Scale Tool on the same axis that was set to 0
Actual results: GameObject does not get scaled
Expected results: GameObject gets scaled
Reproducible with versions: 2021.3.56f1, 2022.3.66f1, 6000.0.57f1, 6000.2.3f1, 6000.3.0b1
Tested on (OS): macOS Sequoia 15.4 (M4), Windows 11
Note: Issue is also reproducible when scaling all axis at once with the Scale Tool
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Resolution Note:
When setting the scale of an axis to 0 in the inspector, it's not possible to change it using the tools in the scene view (as it is not possible to set the scale to 0 with the tools). This is an expected behavior, as you don't want that value to be changed when manipulation all axis for instance (0 must remain 0). This is also an behavior used by other DCCs such as Blender for instance.