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1
votes
Fixed

Selecting multiple large size RGB 24 bit 2D textures with mip-maps cause...

Editor - Other

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Dec 12, 2016

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Version/s: 5.3.5f1

Reproduction steps: 1. Open project attached (SekaiTabi.zip) 2. Go to Assets -> Sprites. 3. Select 2D Textures (ThePerfectGalaxy*) w... Read more

0
votes
Fixed

[UWP] Project fails to compile when using legacy classes

Windows Store Apps

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Dec 12, 2016

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Version/s: 5.6.0b2

The easiest way to reproduce is to have a PC with only VS2017 installed Reproduction steps: 1. Open the attached project 2. Try to... Read more

0
votes
Fixed

Changing Sub Emitters Particles System fields types does nothing while s...

Shuriken

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Dec 12, 2016

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Version/s: 5.6.0b1

Reproduction Steps: 1. Open project 2. In Hierarchy select "Particle System" 3. Under Particle System component set any of the field... Read more

0
votes
Fixed

Unloading Scene destroys runtime created objects, when the same scene ha...

Asset and Scene Management

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Dec 12, 2016

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Version/s: 5.5.0p1

To reproduce: 1. Open project that i attached "unloadScene.zip" 2. Open "TestCase1" scene, and play it. 3. Look at the Hierarchy. "T... Read more

1
votes
Postponed

Every call to BuildAssetBundles recompiles scripts

Asset Bundles

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Dec 12, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project 2. Press Assets > AssetBundles > Build Asset Bundles The script will now build an asset bundl... Read more

2
votes
Fixed

BuildOptions.AcceptExternalModificationsToPlayer causes UnityException: ...

Android

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Dec 12, 2016

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Version/s: 5.5.0f3

This throws an error in the Android build process, so sending it over to the Android team. Let me know if you don't concur and we'l... Read more

14
votes
Fixed

NetworkManagerHUD "Uncaught TypeError: Cannot read property 'id' of null...

Networking

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Dec 12, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the project 2. Build and Run on WebGL 3. Click "LAN Client(C)" 4. Click "Cancel Connection attempt" 5. R... Read more

2
votes
Fixed

[Editor] Texture Import of 16 Bit Grayscale fails

Graphics - General

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Dec 12, 2016

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Version/s: 5.5.0p1

Reproduction steps: 1) Open "New Unity Project.zip" project 2) Notice that console has an error: Could not create texture from Asset... Read more

0
votes
Fixed

Add clarification in "Use Mesh Colors" tooltip that Texture colors are i...

Shuriken

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Dec 12, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Create new project. 2. Import Asset package (bug_report_particle_mesh_renderer_shape.unitypackage) 3. Open sc... Read more

0
votes
Won't Fix

Unity loses Standard Material Shader when importing an Asset Bundle gene...

Asset Bundles

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Dec 12, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open User's attached project 2. Open scene "testImportAssetBundleFrom5_3_4" 3. In the editor menu, select the... Read more

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