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[Probuilder] GUID cannot be extracted by the YAML Parser warnings
Repro: Install ProBuilder package (Window -> Package Manager) Expected: No issues. Actual: Warnings in the console appear.{code:j... Read more
Sprite Atlas is repacked multiple times when importing multiple assets t...
Reproduction steps:1. Open the attached project “SpirteAtlasTest”2. Open the “Effects” folder in the Project window3. Select any fol... Read more
NGO CoreCLR Initial Support
This is initial support to assist getting NGO working with CoreCLR builds.See more details in NCCBUG-208Created an experimental bran... Read more
Script causing black screen on project build when Fullscreen Mode is set...
Reproduction steps:1. Open the attached “game” project2. In the Menu bar, click on File and select “Build And Run” Expected result: ... Read more
[Context Menu] Crash on ContextMenu:Show when clicking on Animation tran...
{}How to reproduce{}: Open Project "CrashAnimation" Open "Controller" Animation Controller Asset Click on the transition between "Ne... Read more
Not all light sources are evaluated when Overlap Operation is set to Alp...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
FBX Importer preset's Inspector doesn't allow modification of animation ...
How to reproduce:1. Open the attached project "1614487 Model presets inspector doesn't allow access to animation settings"2. Select ... Read more
“UnityException: Load is not allowed to be called during serialization” ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Menu.unity” Scene3. Enter the Play Mode4. Press e... Read more
The first frame is not affected when using the Awaitable.NextFrameAsync ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
“System.Reflection.TargetInvocationException : Exception has been thrown...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Test Runner Window (Windows > General > Test Runner)3. Ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions