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Rendering artifacts using Custom Render Texture shader on Sphere Game Ob...
To reproduce:1. Create a new 3D URP template project2. Use either Metal, DX11 or DX123. Create a sphere game object in the Hierarchy... Read more
Discrepancy between the Render Texture and the actual render when using ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/DemoScene.unity” Scene3. In the Hierarchy Window select ... Read more
[Android] The screen flickers when cloning more than 50 GameObjects
Steps to reproduce:1. Open the attached “lookdev_v2” project2. Build And Run the project on the device3. Observe the screen and wait... Read more
The Player freezes when relaunching a build after it has been running fo...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Startup.unity” Scene3. Build and run the Player (... Read more
NullReferenceException when selecting a Texture2DArray
There are two ways to trigger a NullReferenceException with Texture2DArray: Opening a scene that uses a Texture2DArray. Find the Dra... Read more
Missing documentation pages are opened when clicking the Help icon for "...
Reproduction steps:1. Open a new Unity project2. Add “OpenXR Plugin” package to the project3. Go to “Edit\Project Settings\XR Plug-i... Read more
Missing documentation page is opened when clicking the Help icon for Met...
Reproduction steps:1. Open a new Unity project2. Add “OpenXR Plugin” and "XR Hands" packages to the project3. Go to “Edit\Project Se... Read more
[Android] The Build process gets stuck in the first scene when API Level...
Reproduction steps:1. Open the attached project “ApiProject”2. Open the “Project Settings/Player/Other Settings/Identification“ menu... Read more
UI Toolkit mouse events do not trigger when UI Builder is open
Reproduction steps:1. Open the “UIEventProject_Stripped” project2. Open the “MainMenu“ scene3. Enter the Play Mode4. Hover the mouse... Read more
[RPW] [APV] APV debug window should be visible in editor even with Strip...
APV debug window should be visible in editor even with Strip Runtime Debug Shaders enabled Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions