Search Issue Tracker
Fixed
Fixed in 5.1.X
Votes
1
Found in [Package]
5.1.0
Issue ID
PBLD-82
Regression
No
Silent crash when Subtracting two objects via the Probuilder's Boolean Tool
Reproduction steps:
1. Open the attached project “BooleanToolCrash”
2. Open the Boolean Tool (Tools > ProBuilder > Experimental > Boolean (CSG) Tool)
3. In the Boolean window attach “Cube” GameObject to the left side of the window and “Cube (1)” to the right side of the window
4. Click on the “Operation” drop-down menu and change it to Subtraction
5. Slightly change the scale or positioning of both cubes
6. In the Boolean window click on Apply button
Expected result: The subtraction object is created
Actual result: Silent crash
Reproducible with: 5.0.3 (2021.3.29f1), 5.1.0 (2021.3.29f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0b1)
Reproducible on: Win10, Win11
Notes:
It might take a single time (if lucky) or up to 50 times to reproduce the issue.
It is possible that this only reproduces when changes are unsaved.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object
Resolution Note (fix version 5.1.X):
Fixed a bug where an infinite recursion loop could crash the editor when using the Boolean tool.