Search Issue Tracker
Fixed
Fixed in 2021.3.33f1, 2022.3.15f1, 2023.2.11f1, 2023.3.0a10, 2024.1.0a1
Votes
2
Found in
2021.3.29f1
2022.3.6f1
2023.1.6f1
2023.2.0b1
2023.3.0a4
2024.1.0a1
Issue ID
UUM-43721
Regression
No
WEBM files are stuttering when the number of remaining frames is less than the number of the pre-buffered frames
How to reproduce:
1. Open the attached project “WebMStutter”
2. Open the “SampleScene” scene
3. Enter the Play Mode
4. Observe the played Video Clip
Expected result: The Video Clip is playing smoothly and doesn’t have any stutters
Actual result: The Video Clip is stuttering at its end in every loop
Reproducible with: 2021.3.29f1, 2022.3.6f1, 2023.1.6f, 2023.2.0b1
Reproducible on: Windows 11 Pro
Note: Also reproducible in Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2023.3.0a10):
Fixed an error in the reading of DiscardedPadding data in audio tracks. This error was causing the whole block at the end of the file to be omitted during decoding, leading to repeated video frames.