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Occlusion matrix doesn't start at the same location as the clipping plane
Reproduction steps: 1. Create a new project 2. Create a camera in a scene with occlusion culling baked. 3. Go to Occlusion > Visual... Read more
WebGL Memory Crash in Firefox 32-bit when WebGL memory size is increased
To reproduce: 1. Create new project 2. Switch platform to WebGL 3. Set WebGL Memory Size to 700 4. Build project 5. Upload project... Read more
Crash on stopping server when using network manager on standalone build
Reproduction steps: 1. Open project attached (ServerExitBug.zip) 2. Open scene "MainMenu" (Assets -> Contect -> Scenes) 3. Build pro... Read more
Canvas position update lag by one frame in Camera render mode when Canva...
How to reproduce: 1. Open attached project and "UI lagging one frame" scene 2. Enter play mode 3. Button "Root as parent (one frame... Read more
New AnimatorControllerLayers get created without a default StateMachine ...
Steps to reproduce: 1. Open the newest attached project "Layers.zip" 2. Go to Window/Generate Animation Controller and save it 3. Vi... Read more
Project splash screen settings disabled after opening project with Perso...
How to reproduce: 1. Open attached "Git" project using a Personal license 2. Go to Edit -> Project Settings -> Player -> Splash Imag... Read more
[Mono Runtime Upgrade] Project fails to build for iOS in XCode
1. What happened The build is OK in Editor, but then fails to be deployed to device from Xcode. Error is: .../New Unity Project/ios... Read more
Editor crashes after build when BuildAssetBundles() outputPath is create...
To reproduce: 1. Open repro project 2. Build and run scene Expected: scene will be built successfully Actual: on 5.4.4f1build proce... Read more
[5.6 regression] GL.End error is thrown if a camera's Clear Flags is set...
To reproduce: 1. Open editor 2. Change Clear Flags to Depth Only Actual: Error is thrown in console Expected: Error shouldn't appe... Read more
[WSA] Player throws System.TypeInitializationException exception on launch
Steps to reproduce: 1. Open attached project "872058.zip" 2. Build for WSA Universal 10/8.1 3. Open VS solution 4. Deploy on local m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System