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17
votes
Duplicate

Occlusion matrix doesn't start at the same location as the clipping plane

Graphics - General

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Jan 20, 2017

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Version/s: 5.6.0b1

Reproduction steps: 1. Create a new project 2. Create a camera in a scene with occlusion culling baked. 3. Go to Occlusion > Visual... Read more

1
votes
Not Reproducible

WebGL Memory Crash in Firefox 32-bit when WebGL memory size is increased

WebGL

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Jan 19, 2017

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Version/s: 5.4.4p1

To reproduce: 1. Create new project 2. Switch platform to WebGL 3. Set WebGL Memory Size to 700 4. Build project 5. Upload project... Read more

0
votes
Duplicate

Crash on stopping server when using network manager on standalone build

Networking

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Jan 19, 2017

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Version/s: 5.6.0b4

Reproduction steps: 1. Open project attached (ServerExitBug.zip) 2. Open scene "MainMenu" (Assets -> Contect -> Scenes) 3. Build pro... Read more

2
votes
Won't Fix

Canvas position update lag by one frame in Camera render mode when Canva...

UI

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Jan 19, 2017

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Version/s: 5.5.0f3

How to reproduce: 1. Open attached project and "UI lagging one frame" scene 2. Enter play mode 3. Button "Root as parent (one frame... Read more

0
votes
By Design

New AnimatorControllerLayers get created without a default StateMachine ...

Animation

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Jan 19, 2017

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Version/s: 5.5.0p1

Steps to reproduce: 1. Open the newest attached project "Layers.zip" 2. Go to Window/Generate Animation Controller and save it 3. Vi... Read more

0
votes
Fixed

Project splash screen settings disabled after opening project with Perso...

Editor - Other

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Jan 19, 2017

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Version/s: 5.5.0f3

How to reproduce: 1. Open attached "Git" project using a Personal license 2. Go to Edit -> Project Settings -> Player -> Splash Imag... Read more

0
votes
Fixed

[Mono Runtime Upgrade] Project fails to build for iOS in XCode

Scripting

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Jan 19, 2017

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Version/s: 5.6.0x

1. What happened The build is OK in Editor, but then fails to be deployed to device from Xcode. Error is: .../New Unity Project/ios... Read more

0
votes
Duplicate

Editor crashes after build when BuildAssetBundles() outputPath is create...

Deployment Management

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Jan 19, 2017

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Version/s: 5.5.0p2

To reproduce: 1. Open repro project 2. Build and run scene Expected: scene will be built successfully Actual: on 5.4.4f1build proce... Read more

0
votes
Fixed

[5.6 regression] GL.End error is thrown if a camera's Clear Flags is set...

Camera

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Jan 19, 2017

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Version/s: 5.6.0b4

To reproduce: 1. Open editor 2. Change Clear Flags to Depth Only Actual: Error is thrown in console Expected: Error shouldn't appe... Read more

0
votes
Fixed

[WSA] Player throws System.TypeInitializationException exception on launch

Windows Store Apps

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Jan 19, 2017

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Version/s: 5.5.0p4

Steps to reproduce: 1. Open attached project "872058.zip" 2. Build for WSA Universal 10/8.1 3. Open VS solution 4. Deploy on local m... Read more

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