Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0p2
Issue ID
872079
Regression
No
Editor crashes after build when BuildAssetBundles() outputPath is created using GetDirectoryName()
To reproduce:
1. Open repro project
2. Build and run scene
Expected: scene will be built successfully
Actual: on 5.4.4f1build process freezes; on 5.5 and 5.6 build ends successfully, but when built scene is opened, editor crashes.
Reproduced on: 5.4.4f1, 5.5.0p2, p4, 5.5.1p2, 5.6.0b7
Tested on: OSX 10.12.2, Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
This is a duplicate of issue #920116