Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b4
Issue ID
872062
Regression
Yes
[5.6 regression] GL.End error is thrown if a camera's Clear Flags is set to "Depth only"
To reproduce:
1. Open editor
2. Change Clear Flags to Depth Only
Actual: Error is thrown in console
Expected: Error shouldn't appear in console
Reproducible on Windows 10 with 5.6.0b4, 5.6.0a6
Not reproducible 5.5.0p4
Not reproducible on MacOS.
Comments (7)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Threads dropdown in the Profiler is not scrollable even when not all options in the list are visible
- Memory leak when a lot of Particle Systems instantiated while Profiler is open
- "ArgumentOutOfRangeException" error is thrown when trying to delete letters from an RTL TextField when using the Advanced Text Generator
- Rendering issues when using the Triplanar Node in ShaderGraph
- Entering a big number into the "Target Frames Per Second" in Profiler's Preferences inconsistently converts it either to 1FPS or 1000FPS
sourabhverma
Dec 14, 2019 23:25
Its happening in android
sourabhverma
Dec 14, 2019 23:23
I just got this error when upgraded to unity 2019.2.16 yesterday.
SmartCarrion
Apr 10, 2017 03:27
I'm getting this in 5.6.0f3 too.
Wattosan
Apr 06, 2017 15:48
Error is back in 5.6.0f3
DavidSWu
Apr 04, 2017 01:56
This is not fixed for me in Unity 5.6.0f3. Even with an empty scene. It must be project settings related.
keith_ttlabs
Mar 31, 2017 17:40
This error seems to also occur when a camera is set to "Nothing". Found in unity 5.6
Invertex
Jan 22, 2017 08:37
This error is already fixed. Case 872062