Search Issue Tracker

Fixed in Unity 5.6.0

Votes

0

Found in

5.6.0b4

Issue ID

872062

Regression

Yes

[5.6 regression] GL.End error is thrown if a camera's Clear Flags is set to "Depth only"

Camera

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 3Workaround is possible

To reproduce:
1. Open editor
2. Change Clear Flags to Depth Only

Actual: Error is thrown in console
Expected: Error shouldn't appear in console

Reproducible on Windows 10 with 5.6.0b4, 5.6.0a6
Not reproducible 5.5.0p4

Not reproducible on MacOS.

Comments (5)

  1. 2e27684d2ebd0f9281c493d6fe89a31e?d=mm

    SmartCarrion

    Apr 10, 2017 03:27

    I'm getting this in 5.6.0f3 too.

  2. 8bd07c2cbade649e5e3c977f40b08383?d=mm

    F-R-O-S-T-Y

    Apr 06, 2017 15:48

    Error is back in 5.6.0f3

  3. F3c77979cdae1a536a976b78239f6758?d=mm

    DavidSWu

    Apr 04, 2017 01:56

    This is not fixed for me in Unity 5.6.0f3. Even with an empty scene. It must be project settings related.

  4. 02b6c6d3b48daf48333921c28f50fd28?d=mm

    keith_ttlabs

    Mar 31, 2017 17:40

    This error seems to also occur when a camera is set to "Nothing". Found in unity 5.6

  5. 6ada54c086e289ddb671414d0e85e259?d=mm

    Invertex

    Jan 22, 2017 08:37

    This error is already fixed. Case 872062

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.