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An error NullReferenceException shows up, when Inherit Velocity is set t...
Reproduction steps: 1. Open the attached project "inheritVelocity_rigidbody.zip"; 2. Open the scene "test"; 3. Click on ParticleSyst... Read more
Editor crashes when accessing not declared vertex data
Steps to reproduce: 1. Download ReplacementShaderBlurrySelectionOutlineLearn.zip and open "scene" scene 2. Press play to enter game ... Read more
NetworkDiscovery always produces an error when StopBroadcast() is called...
Reproduction Steps: 1. Open attached project. 2. Open "LocalDiscovery" scene. 3. Build & Run project in Standalone Player. 4. Wait u... Read more
[macOS] "Baking Lightning Data Asset Failed" error when baking lighting ...
Reproduction steps: 1. Open the attached "Archive" project. 2. Open the "Ü" scene. 3. Go to Window > Lighting > Settings. 4. Click G... Read more
Setting RenderTexture to null when Post Processing Behaviour is enabled ...
Steps to reproduce: 1. Download and open the attached project 2. Open Scene "test" 3. Enter Play Mode Result: view is flipped verti... Read more
Sprite warped when rotating to a certain angle when using flipX or flipY
Steps to reproduce: 1. Open the attached project (Test.zip) 2. Open the Assets/Scene.unity scene 3. Select "Weapons_0 (1)" object in... Read more
NotSupportedExceptions or MissingMethodExceptions are thrown when projec...
Reproduction steps: 1. Open the attached project 2. Switch to Android build 3. Build and run the project on Android device 4. Check ... Read more
"Unaccounted time" performance spikes, after clip is stopped with AudioS...
To reproduce: 1. Open attached project. 2. Play "scene" scene. 3. Open profiler. 4. Press O quickly multiple times. (sound is played... Read more
NullReferenceException when deleting Native plugin
Reproduction steps: 1. Open the attached project 2. Find a native plugin (eg. Plugins/UWP/ARM/NativePlugin.dll) 3. Delete a Native P... Read more
[UNET] Network Lobby Example crashes when clicking Back in Standalone Pl...
Reproduction Steps: 1. Open attached project. 2. Open "Lobby" scene. 3. Enter Play mode. 4. Create a game. 5. Open attached Standalo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Vector3 node has no X, Y, Z outputs when adding Vector3 node in the Visual Effect Graph
- [Android] Error "Blitter is already initialized" is present when Adaptive Probe Volumes are used with OpenGLES3
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame