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0
votes
Fixed

Graphics.CopyTexture throws warning "region will not copy readable textu...

Graphics - General

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Apr 26, 2018

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Version/s: 2018.2.0b2

How to reproduce:1. Open users' project(CopyTextureRepro.zip)2. Open "Test" scene3. Enter play mode Expected result: Texture shows u... Read more

0
votes
Won't Fix

Calling PlayableGraph.Evaluate while paused doesn't update a Skinned Mesh

Graphics - General

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Apr 26, 2018

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Version/s: 2017.3.0p1

To reproduce:1. Open the user's attached project2. Select the model, add the "Attack" animation in the Animancer Controller componen... Read more

0
votes
Fixed

Reference to HttpClient() statement is not found in VS2017

Scripting

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Apr 25, 2018

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Version/s: 2018.2.0b1

How to reproduce:1. Open attached Unity project "HttpConflict"2. Load NewBehaviourScript.cs script3. Hover mouse on HttpClient() sta... Read more

0
votes
Fixed

Unity behaves differently when maximized on Mac

MacOS

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Apr 25, 2018

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Version/s: 2017.3.1f1

How to reproduce:1. Open attached project(ParaLily.zip)2. Open Scene Assets/!Scenes/1-53. Set Maximize On Play to true in the Game V... Read more

0
votes
Duplicate

Overloading operator* and then using its result inline results in a comp...

Mono

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Apr 25, 2018

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Version/s: 2018.1.0b1, 2018.1.0b12

To reproduce: 1. Open the project ,attached by the user (ControllerTest.zip)2. Observe the error in the console3. Inspect the line i... Read more

1
votes
Fixed

[UWP] ExecutionEngineException is thrown on System.Reflection.MonoProper...

Universal Windows Platform

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Apr 25, 2018

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Version/s: 2018.1.0b1, 2018.1.0b13

Steps to reproduce:1. Download 1030427_repro.zip2. Change platform to UWP3. Build to any device with IL2CPP backend4. Open VS soluti... Read more

0
votes
By Design

Setting the position of an IK goal to the same position makes the body p...

Animation

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Apr 25, 2018

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Version/s: 2017.4.0f1

Repro steps:1. Open user attached project "IKtest"2. Enter Play Mode3. Select game object 'ikTestChar" in the Hierarchy4. Check the ... Read more

0
votes
By Design

Converting an object with Light Bake data into a Prefab makes it lose th...

Progressive Lightmapper

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Apr 25, 2018

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Version/s: 2017.3.1p4

Steps to reproduce:1. Open attached project2. Open SceneA3. Generate Lighting (Window->Lighting->Settings)4. Drag Cube game ob... Read more

0
votes
Fixed

Assertion '(srcInfo.GetChannelMask() & copyChannels)==copyChannels' afte...

Progressive Lightmapper

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Apr 25, 2018

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Version/s: 2018.1.0a1, 2018.2.0b2

Steps to repro: 1. Open attached project and 't1' scene;2. Drag prefab 'Cube_3-materials' (having no lightmap UVs) from the Project ... Read more

0
votes
By Design

Particles' position update speed depends on its Simulation Speed

Visual Effects - Legacy

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Apr 25, 2018

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Version/s: 2017.4.1f1

To reproduce:1. Open the QA's attached project2. Play the "ParticleError" scene3. Observe the console Expected result: The particles... Read more

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