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0
votes
By Design

Inconsistency with vertex modifier in surface Shader when 2 objects shar...

Shaders

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Feb 02, 2017

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Version/s: 5.6.0b6

To reproduce: 1. Open attached project; 2. Open "Scene" scene; 3. Compare Scene and Game views. Expected result: Scene and Game vi... Read more

0
votes
Fixed

Failing to create DX11 device on Windows 7

DirectX

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Feb 02, 2017

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Version/s: 5.5.1f1

Reproduction Steps: 1- Start Unity in DirectX 11 mode. Expected Result: Editor starts in DirectX 11 mode. Observed Result: Editor s... Read more

4
votes
By Design

[docfix] Yield WaitForEndOfFrame never happens in Batchmode

Scripting

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Feb 02, 2017

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Version/s: 5.4.4p1

To reproduce: 1) Get the attached project 2) Run in console/terminal: Unity.exe -projectPath "<path_to_project>" -batchMode -exec... Read more

0
votes
Fixed

Crash in ImageFilters::Blit() when using an error Shader

Shaders

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Feb 02, 2017

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Version/s: 5.5.1p1

To reproduce: 1. Open attached project; 2. Open "TestScene"; 3. Choose "PlayerMap" in Hierarchy; 4. Press "Refresh" button in the I... Read more

0
votes
Won't Fix

Services window does not redraw itself when unity editor is being resized

Themes

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Feb 02, 2017

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Version/s: 5.6.0b6

Steps to reproduce: 1. Open attached project or create a new one 2. Open services window in the editor (Window->Services) 3. Resize ... Read more

0
votes
Fixed

[Mono Runtime Upgrade] Can't launch windows standalone build built on Wi...

Mono

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Feb 02, 2017

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Version/s: 5.6.0x

1. What happened The following error appears in system application log ('1.exe' is windows standalone build): Faulting application... Read more

1
votes
Fixed

Asset Bundles are non-deterministic due to shaders / m_BlobIndex

Shaders

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Feb 02, 2017

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Version/s: 5.5.0f3

To reproduce: 1) Download the newly attached AssetBundleCRCTest_2.7z and open that project 2) Open LoadAssetCRCTest.unity scene 3) ... Read more

0
votes
Duplicate

NullReferenceException after dragging windows to second display

Editor - Other

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Feb 02, 2017

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Version/s: 5.6.0b7

Steps to reproduce: 1. Create a project 2. Drag a window to second display (repeat until there is error) 4. Observe the error messag... Read more

0
votes
Won't Fix

[Multiplayer] NetworkManager.networkAddress variable have no relevant in...

Networking

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Feb 02, 2017

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Version/s: 5.6.0b7

According to docs (https://docs.unity3d.com/ScriptReference/Networking.NetworkManager-networkAddress.html) "For clients, this is the... Read more

0
votes
By Design

Linear limit in configurable joint is ignored when it is attached to gam...

Physics

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Feb 02, 2017

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Version/s: 5.4.0f3

Reproduction steps: 1. Open project attached (Bug Example 1.rar) 2. Press play. Expected result: Object on configurable joint will ... Read more

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