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Fixed in 2017.1.0f3
Fixed in 5.4.X, 5.5.X, 5.6.X
Votes
1
Found in
5.5.0f3
Issue ID
877123
Regression
No
Asset Bundles are non-deterministic due to shaders / m_BlobIndex
To reproduce:
1) Download the newly attached AssetBundleCRCTest_2.7z and open that project
2) Open LoadAssetCRCTest.unity scene
3) In top menu bar, click Assets -> Build Asset Bundles
4) Open Assets/StreamingAssets/marches.manifest in text editor
5) Run the scene
6) Copy the CRC and hash from manifest into the input fields and click the Load Asset Bundle button. Note in the debug console that the asset bundle loads successfully.
7) Close Unity and the manifest
8) Delete Library
9) Relaunch Unity
10) Do steps 2-6 again
Actual: CRC mismatch is found
Expected: Bundle should load normally
Reproducible in: 5.5.4p1
Reproduced ONLY on Mac 10.12.5
Not reproduced on Win 10 or Mac 10.12.4
Can't test later versions due to too many script errors in later versions
Comments (2)
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Dave-Hampson
May 03, 2017 15:08
This should be fixed in Unity 5.5.2p1(and higher), Unity 5.6 and Unity 2017.1
MorningStar
Apr 25, 2017 08:16
Reopened in 5.5.2.f1