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[Enlighten] Assertions 'packedSizes[i] == sizes[i] ' are shown after bak...
Steps to repro:1. Open attached project and '11_LightingScenarioTest' scene;2. Open the Lighting settings window (Window>Renderin... Read more
"Rect Transform" component is messed up when dragging "Canvas" prefab on...
How to reproduce:1. Open attached project "CanvasBug.zip" and scene "main"2. In Project Window, drag "MainMenu" prefab on "UIRoot" o... Read more
GUI text width not calculated correctly when GUIStyle uses Word Wrap
How to reproduce:1. Open the user-submitted project2. Go to Window -> Test Window3. Scale the Test Window and observe the text Ex... Read more
Adding another Camera to the Scene causes incorrect Depth Buffer to be a...
Reproduction steps:1. Open the attached project "Bug Test.zip";2. Open the ssdecals.unity scene;3. Observe the Scene view;4. Enter a... Read more
[UI] Cannot copy lighting properties from one Mesh Renderer component to...
Cannot copy lighting properties from one mesh renderer component to another, when you choose to paste component values it does not c... Read more
Undoing Add Component action on Canvas changes UI object positions depen...
To reproduce: 1. Download attached project "taestset.zip" and open in Unity2. Open "Controls" scene3. Select "Canvas" in Hierarchy4.... Read more
when enabling Unity Service ads, "The type or namespace name 'ShowResult...
To reproduce:1. Open attached project2. Go to Window --> Services3. Enable Ads Expected result: Ads are enabled, no errors are th... Read more
[TextMeshPro] Text alignment is always TopLeft when it is set for non-ac...
How to reproduce:1. Open the "SampleScene" scene in the attached project2. Enter the Play mode3. Observe the Game window Expected re... Read more
FPSController's Y position jitters when walking through the middle of a ...
How to reproduce:1. Open the Unity project from the link in the comments (JitterBug.zip)2. Open the "SampleScene" Scene3. Select the... Read more
AudioSettings.Reset() causes incorrect behavior when switching Audio Dev...
This bug has two parts to it that are both related to switching audio devices Note: it requires a computer setup with 7.1 and Stereo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping