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Unity 2018.3 Crashed while creating a new HDRP project
How to reproduce:1. Open Unity launcher2. Create a new High Definition Render Pipeline project Expected result: Unity successfully c... Read more
Nested Prefabs - Crash when unpacking prefab
Trying to unpack the prefab casued a crash. Version: 2018.2.0x ImprovedPrefabs. adff0ed7d03a Steps to reproduce.- Open the collab pr... Read more
[TestRunner] System.IO.IOException occurs when using command line via Pr...
To reproduce: 1. Download attached project "CommandLineBroken.zip" and open in Unity2. In Test Runner press "Run All" button Expecte... Read more
Nested prefabs crash when creating a prefab variant
Crashed when trying to create a prefab variant. Steps to reproduce- Open linked project https://tinyurl.com/y8wode5j (BiscuitOlympic... Read more
[UI UX] Issues in Frame Debugger window
See screenshot below: 1. Enable button is always labeled “Enable”. And possibly it’d be better it to show current state Enabled/Disa... Read more
Package manager fails to start when the internet connection is poor on W...
The project won't open if package manager fails to start when the internet connection is poor on Windows Steps to Repro:1. Set your ... Read more
[iOS] Stuttering on iPhone X when minimizing and opening the app when us...
To reproduce:1. Open users attached project "SimpleRotatingRings.zip"2. Build for iOS with Development Build and Autoconnect Profile... Read more
Crash in WriteParticleMeshIndices<unsigned short,unsigned short>
Repro steps: 1. Open the attached ReproScene.unity into Unity.2. Press play3. Let it play for ~ 10 sec.4. Observe the Assertion fail... Read more
[Linear] [RGB HDR Compressed BC6H] Bad palettes with sources containing ...
Reproduction steps:1. Open the attached project.2. Select 'neg_rg.tiff'.3. Try different Format options in the Inspector and click A... Read more
Unhandled exception when building IL2CPP with unsafe (void**)(*(void**) ...
Steps to reproduce:1. Open user attached project2. Enable Unsafe Code in Player Settings3. Switch from Mono to IL2CPP Scripting Back... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping