Search Issue Tracker

1
votes
Fixed

Using Transform.LookAt() right after instantiating causes a crash in b2B...

Physics2D

-

Mar 24, 2018

-

Version/s: 2018.1.0a1, 2018.1.0b12

Reproduction steps:1. Open the attached project "SpaceMonsters.zip";2. Open the SampleScene;3. Enter a play mode;4. Click several ti... Read more

0
votes
Fixed

FatalError on MonoManager (NULL) when existing Unity with a specific dyn...

Scripting

-

Mar 24, 2018

-

Version/s: 2017.3.0a2, 2017.4.0f1

To reproduce:1. Open attached project2. Press X to exit the Editor3. When fatal error window appears press Quit Expected results: Un... Read more

1
votes
Fixed

Animation Event is not called at last frame of Animation Clip when passi...

Animation

-

Mar 24, 2018

-

Version/s: 2017.3.1p3

Reproduction steps:1. Open the attached project "Not Fire Event.zip";2. Open the test.unity scene;3. Enter a play mode;4. Observe th... Read more

0
votes
Not Reproducible

Assembly Definition files aren't being picked up on the new platform

Scripting

-

Mar 24, 2018

-

Version/s: 2018.1.0b11

When switching from PC to another build, Console throws a bunch of missing references in scripts. It's as if the Assembly Definition... Read more

1
votes
Fixed

Cannot Edit cloth self or inter collision in cloth physics when it's cha...

Physics

-

Mar 24, 2018

-

Version/s: 2017.4.0f1

How to reproduce:1. Open "Basketball - Cloth Bug" Unity project2. Enter Play Mode3. Take the ball with E and throw it to the net wit... Read more

0
votes
Fixed

Editor crashes on BlockMask::FillSpriteData when packing certain Sprite ...

2D

-

Mar 23, 2018

-

Version/s: 2017.3.0f3

How to reproduce:1. Open attached "AtlasCrash" project and "MainMenu" scene2. Switch to Android platform3. Enter playmode Result - C... Read more

2
votes
Fixed

Animation event at last frame doesn't get called when it transitions to ...

Timeline

-

Mar 23, 2018

-

Version/s: 2018.1.0b12

Repro steps:1. Open QA attached project "animationEvents"2. Open scene "scene0"3. Open the Timeline Window4. Select the "Cube" GameO... Read more

0
votes
By Design

Profiler.GetAllocatedMemoryForGraphicsDriver() always returns 0 in non-d...

Profiling

-

Mar 23, 2018

-

Version/s: 2018.1.0b12

Steps to reproduce:1. Open "GetAllocatedMemoryForGraphicsDriver" project2. Build for Windows standalone and run (development mode of... Read more

0
votes
Fixed

Adding a ReadOnly cache to a subfolder of StreamingAssets using Caching....

Asset Bundles

-

Mar 23, 2018

-

Version/s: 2017.3.1p2

Reproduction steps:1. Open the attached project.2. Play the 'main' scene.3. Check the output in the Game view. “high ready = True, r... Read more

0
votes
Fixed

LineRenderer sometimes does not change its startWidth or endWitdh when c...

Visual Effects - Legacy

-

Mar 23, 2018

-

Version/s: 2017.3.2f1

How to reproduce:1. Open attached project ("LineRendererNotDissapearingBug.zip")2. Enter Play Mode3. In Hierarchy, delete "Target" G... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.