Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.1f1
Issue ID
886110
Regression
No
Entering play mode causes 'MemoryStream is corrupted' error
Entering play mode causes MemoryStream is corrupted' error leading to force quit.
To reproduce:
1. Open the project.
2. In the project window go to "_Project" -> "Scenes" and open "Room Scene" scene.
3. Enter play mode.
Expected results: Unity loads the scene in play mode.
Actual results: 'MemoryStream is corrupted' error appears (Image: "Image1.png").
CALL STACK is attached to this report ("Call Stack.txt").
Reproduces with: 5.5.1f1; 5.5.2p2; 5.5.2p3; 5.6.0f1; 2017a4 .
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
vpapalex
May 03, 2018 08:24
This also happens with 2017.4.1f1