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Fixed in 5.6.0



Found in


Issue ID




Taking detailed memory sample of player in profiler spams errors



How to reproduce:
1. Open the attached project
2. Build and run on Android, iOS or Standalone... (in 32 bits)
3. Make sure that Autoconnect profiler is enabled
4. When player runs select Memory part in profiler
5. Switch simple to detailed and take a sample
Result: sample is not taken and Unity shows two errors:
-Assertion failed on expression: '*current_offset==OBJECT_MEMORY_STREAM_TAIL'
-IndexOutOfRangeException: Array index is out of range

Reproducible: 5.6.0b10, 2017.1.0a2
Not reproducible: 5.5.2p1, 5.6.0b9

Comments (1)

  1. solovina

    Apr 20, 2017 06:45

    I meet the same problem.The version is 5.6.0f1.Does anybody can solve this?

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