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0
votes
Fixed

Color banding after calling OnRenderImage after the PostProcessingStack

Camera

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Jun 20, 2017

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Version/s: 2017.1.0b10

Steps to reproduce: 1. Open user attached project 2. Wait until the scene bakes 3. Play the scene 4. Notice the banding issue after ... Read more

0
votes
Fixed

[VideoPlayer] H264 videos don't loop on Samsung Galaxy S3 when Render Mo...

Video

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Jun 20, 2017

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Version/s: 2017.2.0a4

How to reproduce: 1. Download the attached project 2. Build and run on Android device 3. Video starts playing (loop is enabled) Resu... Read more

0
votes
By Design

[VR]Standalone build closes if a VR enabled project is opened

VR

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Jun 20, 2017

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Version/s: 5.6.1p3

Steps to reproduce: 1. Create a new project 2. Enable VR in player settings 3. Build for Standalone 4. Close the editor 5. Run the b... Read more

0
votes
Fixed

Editor crashes during lightmap bake

Global Illumination

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Jun 20, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Download attached project. 2. Open scene level2_2 (Assets/scenes). 3. Bake lights with Ligthmapper set to Pro... Read more

2
votes
Fixed

Assemblies built with .NET 4.6 are not loaded on their first import

Scripting

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Jun 20, 2017

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Version/s: 2017.1.0b10

Steps to reproduce: 1. Delete 'Library' folder from the attached project (important) 2. Open attached project 3. Select "dotnet 35 s... Read more

4
votes
Won't Fix

Parent ContentSizeFitter doesn't update own size when child's ContentSiz...

uGUI

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Jun 20, 2017

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Version/s: 5.6.1p4

To reproduce: 1. Open user's project 2. In Hierarchy window, check Parent object height - it's 300 3. Find and disable Granchild obj... Read more

0
votes
Won't Fix

Unity crashes at the Home screen when Bullguard software is installed

Editor - Other

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Jun 20, 2017

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Version/s:

Bullguard software interferes with Unity Editor and causes a crash to it We have contacted Bullguard and made them aware of the iss... Read more

0
votes
Fixed

[Android] An application crashes if Development Build is enabled, on dev...

Mobile

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Jun 20, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Open the attached project "ReproProjezt.zip"; 2. Enable Development Build in Build settings; 3. Build the sce... Read more

0
votes
By Design

Prefab with Skinned Mesh Renderer unable to Apply changes made to Bounds...

Scene Management

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Jun 20, 2017

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Version/s: 2017.1.0b10

Steps to reproduce: 1. Open QA attached "SkinnedMeshRendererTest.zip" project 2. Select Cube in hierarchy 3. In the Skinned Mesh Ren... Read more

0
votes
Fixed

Sprite Atlas pack preview not correct when deleting asset after re-addin...

2D

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Jun 20, 2017

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Version/s: 2017.2.0b1

Sprite Atlas pack preview not correct when deleting asset after re-adding asset 1. Open attached project 2. Create sprite atlas 3. ... Read more

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