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[Mobile] Crash with GrabIntoRenderTexture(), TextureImage() or Terminate...
Reproduction steps:1. Open the attached project.2. Build it to a mobile device.- Crash.- Reproduced on all iOS devices, and some And... Read more
Crash when playing the scene and pressing arrow keys
To reproduce:1) Open attached project and "RacingScene" in it2) Play it3) Click one of the arrow keys CRASH Reproduced in 2018.1.0b8... Read more
[tvOS] Universal remote is not able to control the app on Apple TV
Reproduction steps:1. Open the attached project "UniversalRemoteRepro.zip";2. Connect the Apple TV to your computer;3. Open Unity Re... Read more
[Android] LG G4 performance is very poor by comparison with Pixel2 and i...
To reproduce: 1. Download attached project "ProfilingTest.zip" and open in Unity2. Open "scene" scene3. Select Cube4. In Inspector f... Read more
[Mac] Clicking "New" in the Launcher to create a new project takes way t...
Reproduction steps: 1. Open Unity2. Click "New"3. Create a New Project4. "File" -> "New Project..." Expected Result: Step 2 and 4... Read more
[Timeline] Play head doesn't start/end within the set play range in time...
Play head doesn't start/end within the set play range in timeline window Steps to repro:1. Open the attached project.2. Select Cube ... Read more
Cloth - Prefab causes IndexOutOfRangeException in ClothInspector
Cloth - Prefab causes IndexOutOfRangeException in ClothInspector.Selecting an object that is part of a prefrab casues the error "Ind... Read more
[Mac] Random 2D feature related crashes in a range of Unity versions
Steps to reproduce:1. Open attached Unity project2. Load scene "Test Scene" if it's not loaded Actual result: crashes after loading ... Read more
[HD RP] WebGL build fails with "Texture2DArray is not supported on this ...
-e: see title, errors are thrown so once you wade through them you know what it fails with, but should this be supported or not? -re... Read more
Cloth - Unity's performace nose dives when self collsion options are tur...
Cloth - Unity's performace nose dives when "Self Collsion and Inter Collision" is enabled. Steps to reproduce1. Open attached projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size