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[iOS][Metal] Rendering in non-native resolution does not work
To Reproduce: 1. Build and run the attached project on iOS (Metal). 2. Observe that after the resolution is set to 1280x720 nothing... Read more
Preview window on new empty Blend Tree shows "- Infinity" (-2147483648:52)
- please see attached image and video in comments How we can reproduce it using the example you attached 1 Create new project 2 Go... Read more
Animator shows that animation is looped when it is not
To reproduce: 1. Open the attached project 2. Open the "Test" scene 3. Play the scene 4. Observe that Animator shows "New Animation"... Read more
[UI] Buttons` hit areas are shifted when full-screen resolution is chang...
To reproduce: 1. Open user's attached project 2. Build it for Windows OS (x86_64) and make sure that "main" scene is included in bui... Read more
[Vulkan][Regression] Artifacts in Standalone player when Frame Debugger ...
Steps to repro: 1. Open attached project and 't1' scene; 2. Go to Build Settings (File -> Build Settings); 3. Check 'Development Bu... Read more
2D Colliders Gizmos lag behind the transform of the game object when its...
This might not be a bug, but a possible inconsistency between 3D and 2D Collider Gizmo drawing which might confuse our users To rep... Read more
Crash on Unity close when calling XRSettings.LoadDeviceByName with non-e...
To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Enter play mode; 4. Exit play mode; 5. Repeat steps 3 and 4 until ... Read more
[MacOS] Far less resolutions are suggested for Retina
Far less resolutions on suggested for Retina 1. Create a new project. 2. Build and run. 3. In suggested for Retina Actual result... Read more
Maya "Look at camera" rotation interpreted on a different axis
Repro steps: 1. Open "MinimalReproProject.zip" project 2. Drag "Cam_21mm_mayaLook" to the Hierarchy window/Scene window Expected r... Read more
2017.2 Unity sometimes crashes after returning from sleeping mode on Mac...
Floating issue: Unity sometimes crashes after returning from sleeping mode on Mac. To repro: 1. Run Unity. 2. Put laptop to sle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects