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Fixed in 2017.2.X
Votes
0
Found in
2017.2.0b1
Issue ID
923422
Regression
No
Crash on Unity close when calling XRSettings.LoadDeviceByName with non-existent device name
To reproduce:
1. Open attached project;
2. Open "test" scene;
3. Enter play mode;
4. Exit play mode;
5. Repeat steps 3 and 4 until error "Assertion failed: VREyeTextureManager already had a texture." is thrown in the Console;
6. Exit Unity.
Expected result: no crash.
Actual result: Unity crashes on close when calling XRSettings.LoadDeviceByName with non-existent device name
Reproduced on versions: 5.5.4p1, 5.6.2f1, 2017.1.0b10, 2017.2.0b1.
Verified on: 2017.2.0b3 (4c2ac554540c).
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