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Fixed in 2017.2.X



Found in


Issue ID




2D Colliders Gizmos lag behind the transform of the game object when its transform is being moved during play mode



This might not be a bug, but a possible inconsistency between 3D and 2D Collider Gizmo drawing which might confuse our users

To reproduce:
1) Open the attached project inside ""
2) Open the only scene in the project
3) Select "Player" Game Object in the hierarchy
4) Press "F" key 2 times to start following the object in the scene view (best way to notice this bug)
5) Enter play mode and look at the scene view
Result: 2D Collider Gizmo is lagging behind the moving transform

Reproduced on: 2017.0.2b1, 2017.2.0a1
Regression introduced with: 2017.2.0a1
Not reproducible with: 2017.0.1f1

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