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Video Plays when "Playback Speed" is set to 0 in VideoPlayer Component o...
Video Plays when "Playback Speed" is set to 0 in VideoPlayer Component only in Mac OSX Steps to Reproduce.1. Create a Project OR Ope... Read more
[MSE] Fog settings are not preserved for the additively loaded scenes
To reproduce: 1. Open the project, attached by the user (MSELightingBug.zip)2. Open "active" scene3. In the Lighting settings, obser... Read more
[Motion Blur] GameObject stays blurry after completing its motion
How to reproduce:1. Open attached project "repro_1024863"2. Import "Post Processing Stack" from the asset store3. Select cube GameOb... Read more
[iOS] "No certificate for team ' ' matching iPhone Development found" us...
Reproduction steps:1. Create a new project.2. Switch platform to iOS in the Build Settings.3. Go to Player Settings.4. Uncheck the '... Read more
Font Viewer doesn't work when called from Unity
To reproduce:1) Open attached project2) Find Assets/GoogleVR/Fonts/Roboto-Medium.ttf3) Open it in Files manager (outside of Unity)Ex... Read more
Null reference exceptrion when displaying a generic menu with a delay
To reproduce: 1. Open the project, attached by the user (Layout Exception.zip)2. Go to Test -> Window3. Press Test button4. Wait ... Read more
Animation is not smooth in OSX build when TV is connected to Macbook
To reproduce:1. Build attached project2. Connect Macbook to a TV3. Connect external mouse and keyboard to Macbook4. Close the lid on... Read more
Using HTTPS instead of HTTP causes the call never complete and timeout
To reproduce:1. Open the QA's attached project2. Play the scene Expected result: Using HTTP works the same as using HTTPSActual resu... Read more
[WindowsMR] failure to take photo capture in Hololens
Exception thrown: 'System.ArgumentNullException' in UnityEngineProxy.dllArgumentNullException: Value cannot be null.Parameter name: ... Read more
[Android][VR] OpenGL Native plugin errors thrown on devices with Adreno ...
How to reproduce:1. Open attached user project2. Build & Run Player on Android (default VR SDK is Oculus, but it reproduces on o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size