Search Issue Tracker

0
votes
Won't Fix

Animation behaves differently in Edit and Play modes when animation's Ba...

Animation

-

Jan 15, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a13, 2019.2.0a1

How to reproduce:1. Open the attached project named "Case_1117299"2. Select the "New Timeline" and Play the Timeline Preview. Observ... Read more

4
votes
Fixed

Switching Build Targets while having IAP in the project, doesn't re-impo...

Deployment Management

-

Jan 15, 2019

-

Version/s: 2018.3.0b10, 2018.3.0f2, 2019.1.0a5

Reproduction steps: 1. Open "SwitchPlatformFail" project2. "Build Settings"3. "Android" -> "Switch Platform" Expected Result: Pla... Read more

0
votes
Fixed

EditorWindow.Position get/set is inconsistent when creating Custom Edito...

IMGUI

-

Jan 15, 2019

-

Version/s: 2017.4.1f1, 2019.1.0a10, 2019.1.0a14, 2019.2.0a1

To reproduce:1. Open attached project2. Go to the Examples>PositionBug. Reproducible with: 2017.4.18f1, 2019.1.0a10, 2019.1.0a14,... Read more

0
votes
Fixed

[UIElements] Unsetting the persistenceKey of a root VisualElement does n...

UI Toolkit

-

Jan 16, 2019

-

Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open original project2. Use "Window -> UIElements -> ScrolViewTest"3. Open Profiler, deep profiling on, ... Read more

1
votes
Fixed

[GPU PLM] Texel Validity debug view shows wrong data after a bake

Progressive Lightmapper

-

Jan 16, 2019

-

Version/s:

Steps to reproduce: 1. Open a new scene and add some static geometry2. Navigate to Lighting Settings, and make sure that Lightmapper... Read more

0
votes
Fixed

Pushoff slider in Lightmap Parameters Asset has no effect

Progressive Lightmapper

-

Jan 16, 2019

-

Version/s:

Steps to reproduce: 1. Create a new new Lightmap Parameters asset somewhere in your project2. Navigate to the Lighting Settings wind... Read more

0
votes
Fixed

[SceneView] Moving the camera with arrow keys or WASD in Fly mode does n...

Scene/Game View

-

Jan 16, 2019

-

Version/s: 2019.1.0a8

1. In SceneView, hold down an arrow key or hold down the right mouse button and hold down a key from WASD to move the camera2. Notic... Read more

1
votes
Not Reproducible

Setting Application.targetFrameRate in script causes game to freeze when...

WebGL

-

Oct 08, 2018

-

Version/s: 2017.4.0f1, 2018.2.7f1, 2018.3.0f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open user attached project "web-gl-bug-test.zip"2. Build the project for WebGL3. Open the build in Google Chrome... Read more

0
votes
Fixed

Dynamic shadows fail to render if the camera's near plane is very close ...

Shadows/Lights

-

Jan 15, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "FrustumShadowPrecision" and open Scene "SampleScene"2. Enter Play Mode3. Observe sphere's... Read more

0
votes
Fixed

Disabled game object UV overlay is broken in the lightmap preview window

Progressive Lightmapper

-

Jan 16, 2019

-

Version/s: 2019.2.0a1

Steps to reproduce: 1. Download the attached project, and open SampleScene2. Navigate to Lighting Settings and bake your lightmaps3.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.