Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a8
Issue ID
1117685
Regression
Yes
[SceneView] Moving the camera with arrow keys or WASD in Fly mode does not accelerate based on the duration of the input anymore
1. In SceneView, hold down an arrow key or hold down the right mouse button and hold down a key from WASD to move the camera
2. Notice that the camera will be moving at the same constant speed even after holding down the button for 5-10 seconds
Expected result: While moving the Camera speed should be accelerating the longer you hold down the button
Reproduced in 2019.1.0a8
Not reproduced in 2019.1.a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
pefritzii
Feb 28, 2021 22:50
To adjust the acceleration speed, hold down the right mouse button and then rotate your middle mouse button to adjust the speed up and down.
biscuitland
Sep 20, 2019 04:42
looks like hand tool and move tool are swapping many times while drag left button on mouse.