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Fixed in 2019.3.X

Fixed in 2019.2.X



Found in


Issue ID




Disabled game object UV overlay is broken in the lightmap preview window

Progressive Lightmapper


Steps to reproduce:

1. Download the attached project, and open SampleScene
2. Navigate to Lighting Settings and bake your lightmaps
3. Open a lightmap preview window by navigating to Lighting Settings > Baked Lightmaps > Open Preview
4. Select the Cube in the scene and disable it
5. While the the cube is disabled but still selected, rebake the lighting
6. In the lightmap preview window, notice that the cube's is displayed and is a wrong format

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