Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.2.0a1
Issue ID
1117696
Regression
No
Disabled game object UV overlay is broken in the lightmap preview window
Steps to reproduce:
1. Download the attached project, and open SampleScene
2. Navigate to Lighting Settings and bake your lightmaps
3. Open a lightmap preview window by navigating to Lighting Settings > Baked Lightmaps > Open Preview
4. Select the Cube in the scene and disable it
5. While the the cube is disabled but still selected, rebake the lighting
6. In the lightmap preview window, notice that the cube's is displayed and is a wrong format
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Temporary dark areas appear when quickly dragging Editor window splitters while using "Direct3D 12" graphics API and "Light" Editor theme
- Focus changes from the IDE to the Unity Editor when compiling code in the IDE
- A glare from the Light Placement Tool is visible when the Main Camera is set to "Perspective"
- List item is re-selected when moving the mouse after ClearSelection function
- Undocked windows including UITK Debugger disappear when UITK Debugger already has data and Pick Element is pressed again
Add comment