Search Issue Tracker
Not Reproducible
Votes
1
Found in
2017.4.0f1
2018.2.7f1
2018.3.0f1
2019.1.0a1
2019.2.0a1
Issue ID
1088870
Regression
No
Setting Application.targetFrameRate in script causes game to freeze when switching to a different tab and back
How to reproduce:
1. Open user attached project "web-gl-bug-test.zip"
2. Build the project for WebGL
3. Open the build in Google Chrome browser
4. Click "60 FPS" button
5. Switch to another tab in Google Chrome
6. Switch back to the original tab
Expected result: Game continues to play
Actual result: Game is frozen
Reproducible with - 2017.4.18f1, 2018.3.3f1, 2019.1.0a14
Notes:
1) This bug reproduces around 70% of the times
2) This bug does not reproduce on Edge or Mozilla Firefox browsers
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Settings panels disappear and do not repaint when entering Play Mode without reloading Domain
- Screen Space Decals ignore Rendering Layer Mask when using OpenGL Graphics API
- Crash on scripting_method_invoke when the Player is build before entering the Play mode in the Editor
- Tile Palette Window zoom level resets when the Window becomes inactive
- [iOS] Exported Xcode "Unity-iPhone" Xcode project shows the "Framework" folder as red
Add comment