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0
votes
Won't Fix

[Android Vulkan] (Regression) Standard shader Forward Rendering Options ...

Mobile Graphics

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Jul 05, 2017

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Version/s: 2017.1.0f1

Step: 1. Open repro project. there are spheres using standard shaders which has the "Specular Highlights" on Forward Rendering Optio... Read more

0
votes
Won't Fix

API Updater does not show up after upgrading project

Scripting

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Jul 05, 2017

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Version/s: 5.6.2p2

Reproduction steps: 1. Open project attached (APIrepro.zip) with Unity 5.6. Expected result: API Updater will show up. Actual resul... Read more

4
votes
Fixed

In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.U...

uGUI

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Jul 05, 2017

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Version/s: 5.6.2p2

Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Select "Cube" in hieararchy 4. Add RectTransform component 5. ... Read more

1
votes
Won't Fix

GUI TextField doesn't update when showing different TextField data in cu...

IMGUI

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Jul 05, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open my attached project 2. Open custom GUI window TEST (check .gif attached), press Open Test Window 1 3. In new t... Read more

0
votes
Fixed

[Android Vulkan] (Regression) Standard shader on forward rendering is re...

Mobile Graphics

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Jul 05, 2017

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Version/s: 2017.1.0f1

Step: 1. Open repro project. there is only a sphere using default material (standard shader) 2. Build Android apk with vulka api and... Read more

0
votes
Won't Fix

Disabling a gameObject and then immediately re-enabling prevents Update...

Scene Management

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Jul 05, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: both objects are properly animatin... Read more

0
votes
Fixed

Camera stops rendering when the pixel rect is changed

WebGL

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Jul 05, 2017

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Version/s: 5.6.2f1

The issue seems to caused by having a second camera with specific settings in the scene To reproduce: 1. Open the project, attache... Read more

0
votes
Fixed

[Metal] Unable to access Texture2DArray from compute shader

Graphics - General

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Jul 05, 2017

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Version/s: 2017.1.0f1

Reproduction steps: 1. Open the attached project. 2. Make sure Editor is running with Metal graphics API. 3. Play and stop the scene... Read more

0
votes
Not Reproducible

[WebGL] 'Out of memory' error when using WWW and custom 'key' strings as...

WebGL

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Jul 04, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open repro project 2. Play in editor (until 12 messages will be posted to console) 3. Build and run scene for WebGL... Read more

13
votes
By Design

Resources.UnloadUnusedAssets unloads textures that are only referenced b...

Graphics - General

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Jul 04, 2017

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Version/s: 5.6.1p3

When using a MaterialPropertyBlock to set a texture for a material, if the texture not referenced somewhere else, it gets unloaded w... Read more

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