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0
votes
Not Reproducible

[GPU PLM] Radeon Pro denoiser runs out of memory and crashes the editor ...

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2019.3.0f1, 2019.4.9f1

Steps to reproduce: 1. Open any existing project2. Navigate to the lighting window3. Make sure that lightmapper is set to Progressiv... Read more

0
votes
Fixed

Graphics.CopyTexture does not copy information into the last (1x1) mip o...

Texture

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Aug 24, 2020

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Version/s: 2019.3.0b12, 2019.4.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "BugRepro"2. Open the SampleScene and enter Play mode3. Select the VisualizeMipL... Read more

0
votes
Fixed

GUI.Color not applied when using Personal theme

IMGUI

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Aug 26, 2020

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Version/s: 2019.3.15f1, 2020.1, 2020.2

Reproduction steps:1. Open attached project 'Test.zip' and scene 'TestScene'2. Set Edit -> Preferences -> General -> Editor... Read more

0
votes
Fixed

Custom EditorWindow's PropertyDrawer does not render property field list

IMGUI

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Aug 26, 2020

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Version/s: 2018.4, 2018.4.26f1, 2019.3

How to reproduce:1. Open the attached 'project-1273190.zip' project2. In the Editor, select 'Window' > 'Hello Window'3. Expand th... Read more

1
votes
Duplicate

[Terrain] Missing documentation regarding valid height ranges for SetHei...

Terrain

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Aug 27, 2020

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Version/s: 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2

Should mention that although Setheights accepts [unclamped and signed] ranges, they need to be between 0 and 1. Height values packed... Read more

0
votes
Fixed

[Android][GLES3] Using framebufferfetch and sampling a texture at the sa...

Mobile

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Aug 20, 2020

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Version/s: 2019.1.0b10, 2019.3.15f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Android3. Check for errors in the logcat Actual: GLSL link error: Error: uni... Read more

0
votes
Fixed

Crash after an Overflow in memory allocator when changing Particle Syste...

Visual Effects - Legacy

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Aug 27, 2020

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Version/s: 2019.3.0b4, 2019.4.4f1, 2020.1.0a4, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. Add "Particle System" prefab to the scene4. Enter Pl... Read more

0
votes
Fixed

SpriteAtlasManager late binding crash

2D

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Jul 24, 2020

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Version/s: 2019.3.12f1, 2019.4.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "TestLateBinding"2. Open the SampleScene3. Enter the Play mode and start clickin... Read more

1
votes
Fixed

[Android] Screen.orientation does not change if rotating device from one...

Mobile

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Aug 27, 2020

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Version/s: 2019.3.0a5, 2019.4, 2020.1, 2020.1.2f1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Android3. Hold the device in either landscape orientation and notice the out... Read more

0
votes
Fixed

NullReferenceException error is thrown when updating more than one Avata...

Asset - Database

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Aug 25, 2020

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Version/s: 2019.3.4f1, 2019.4.8f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached "AvatarUpdateTest.zip" project2. Expand the "boss_gongshujin001" Asset in the Project w... Read more

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