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1
votes
Fixed

Assertion failed: Assertion failed on expression: '!dest.m_MultiFrameGUI...

Themes

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Aug 04, 2017

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Version/s: 2017.3.0a3

The following error appears in the editor console: Assertion failed: Assertion failed on expression: '!dest.m_MultiFrameGUIState.m_N... Read more

0
votes
Fixed

VideoPlayer loads URL on main thread and the app remains frozen until co...

Video

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Aug 04, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open user attached project "Proj.zip" 2. Build and Launch it on an android device 3. Look for "uvc" button an... Read more

0
votes
Won't Fix

Unable to move selected files to a folder if one of the selected files i...

Scene Hierarchy

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Aug 04, 2017

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Version/s: 2017.3.0a2

1.Open attached Unity project 2.Type “t:Prefab” into the search bar of the Project tab 3.Select all found files 4.Attempt to move se... Read more

0
votes
Won't Fix

[iOS] UnityEngine.iOS.NotificationServices.deviceToken returns null

iOS

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Aug 04, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open project attached by QA 2. Build it for iOS with "a" scene included 3. Run it on device and press "Allow" when ... Read more

1
votes
Fixed

2017.1 cannot handle network off scenario

Hub

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Aug 04, 2017

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Version/s: 2017.2.0a

After we enabled web login feature, when network is down, launcher cannot switch to offline mode. Two scenario (two scenario based ... Read more

0
votes
Fixed

Not all selected files are affected when attempting to manipulate them w...

Scene Hierarchy

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Aug 04, 2017

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Version/s: 2017.3.0a2

1.Open attached "MultipleSelection" Unity project 2.Hold down Control button 3.Select multiple files by clicking on them in the Proj... Read more

13
votes
Fixed

[Backport] [Backport] Start Delay of Particle System is not applied when...

Visual Effects - Legacy

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Aug 04, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open the attached project "987068.zip"; 2. Open the Test scene; 3. Click the Pause Button; 4. Click the Play ... Read more

0
votes
By Design

HDR on mobile platforms uses ARGB32 RenderTexture format even when ARGBH...

Graphics - General

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Aug 04, 2017

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Version/s: 5.6.1p4

Reproduction steps: 1) Download and open user's attached project 2) Switch active platform to Android 3) Run "Test.unity" scene in E... Read more

0
votes
Fixed

[.NET 4.6][iOS] Build throws NotSupportedException when creating a WebRe...

Scripting

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Aug 04, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open project attached by QA 2. In player settings set Scripting Runtime to experimental .Net 4.6 3. Build for iOS (... Read more

0
votes
Fixed

PlayerSettings.iOS.disableDepthAndStencilBuffers is not implemented for ...

iOS

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Aug 04, 2017

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Version/s: 2017.1.0p2

To reproduce: 1. Open project attached by QA 2. In the console notice that there is no definition for disableDepthAndStencilBuffers ... Read more

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