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Particle System mesh render mode incorrectly randomize multiple meshes
How to reproduce:1. Create a new Unity project2. Import and open user's attached scene3. Press Play Expected result: spawns all sele... Read more
Editor UI is not loading on upgrading a project from 2018.2 to 2018.3
Editor UI is not loading on upgrading a project from 2018.2 to 2018.3 Steps to Repro:1. Create empty a project with 2018.2.0f22. Upg... Read more
[OSX] Menu bar options are active while loading the project
To reproduce:1. Create a new LightWeight project(for longer compiling time)2. Try to use menu bar options while the project is compi... Read more
Model importer doesn't allow creation of a new Humanoid Avatar from a mo...
Model importer doesn't allow creation of a new Humanoid Avatar from a model file automatically when switching avatar definition to "... Read more
Indirect intensity slider has no effect on lightprobes in Progressive ba...
Steps to reproduce: 1. Download the attached project and open TestScene01-BakedGI (Assets > Scenes)2. Navigate to the Lighting Se... Read more
Editor crashes in Object::SetDirty when passing a null into the EditorUt...
To reproduce: 1. Open the attached project (NullSetDirty.zip)2. Open the Test -> Test window3. Press SetDirty button Expected: th... Read more
Application.Unload crashes with the 4.x scripting runtime
To reproduce:1. Build & run to an android device2. Press the "Crash" button3. Notice that the app crashes (can be done by using ... Read more
The alpha of textue is not identified when RGBA compessed etc2 8bits com...
To reproduce:1. Open attached project2. Set the texture found in Project window to be compressed with "RGBA compessed etc2 8bits"3. ... Read more
Editor crashes on AssetDatabase::GetAssetImporterVersions when closing p...
How to reproduce:1. Download and open attached "Dark Days Darker Nights" project2. Load scene "DemoScene" from Assets/Scenes3. Close... Read more
Progressive Lightmapper fails to bake 4096x4096 lightmaps on certain sys...
How to reproduce:1. Open the user-submitted Project2. Open the "Sample Scene"3. In the Lighting Window click "Generate lighting" Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code