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0
votes
Fixed

Trail renderer starting position is incorrect with OpenGLES2 on Mali dev...

Mobile

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce:1. Open attached project;2. Open "21_TrailRenderer" scene;3. Change Graphics API to OpenGLES2;4. Build and run on Andro... Read more

0
votes
By Design

Flickering Noise Particles with OpenGLES2 on some Android devices

Mobile

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce:1. Open [Particles]FTP project from Collab (smaller version of project in progress);2. Open "08_NoiseModule" scene;3. C... Read more

0
votes
By Design

Spot and point lights are missing or rendered incorrectly on OpenGLES3 a...

Mobile

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce:1. Open [Particles]FTP project from the Collab (smaller project version in progress);2. Open "18_LightsModule" scene;3.... Read more

0
votes
Won't Fix

Bloom takes no effect on Particles with Standard Surface shader on Mobile

Post Processing

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce:1. Open attached project;2. Open "test" scene;3. Enter Play mode, check particles;4. Build and run on mobile devices (i... Read more

0
votes
By Design

[iOS] Shadows of a sphere are not drawn on game object with Standard (Sp...

Mobile

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce:1. Open attached project;2. Open "test" scene;3. Change Graphics API to OpenGLES2;4. Build and run on iOS devices. Expe... Read more

0
votes
Won't Fix

[iOS][PostProcessing] Black artifacts appear when using Post Processing

Mobile

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce:1. Import Shader calibration project from the Asset Store2. Open CalibrationScene and make sure that each object under ... Read more

0
votes
Won't Fix

Package Manager Window Layout gets corrupted by a specific Unity Editor ...

Package: Package Manager UI

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Jul 28, 2018

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Version/s:

How to reproduce:1. Install user-submitted Unity Editor window layout (pacman_broken.wlt)2. Open a new Unity project3. Open Package ... Read more

0
votes
Not Reproducible

[Reflection probes] Reflections are inconsistent between Editor, Mac Sta...

Progressive Lightmapper

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce:1. Open the "[Use Cases] Reflection Probes" project from collab;2. Open "Corridor" scene;3. Build and run for Mac Stand... Read more

0
votes
Won't Fix

Variables values differ between Editor and Player

Deployment Management

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Jul 28, 2018

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Version/s: 2018.2.1f1

How to reproduce:1. Open attached Unity project "prototype-multi-plane"2. Press File --> Build and Run3. Open "GameManager.cs" sc... Read more

0
votes
Not Reproducible

[iOS] [VR] Entering VR mode from Portrait causes the screen to be blurry

Mobile

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Jul 28, 2018

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Version/s: 2017.3.1f1, 2017.4.8f1

Reproduction steps:1. Open the attached project "iOS GVR Blur Bug.zip";2. Make sure that the project is set to OpenGL API in the Pla... Read more

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