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0
votes
By Design

[UWP] .NET build fails if in script Unity.Jobs is referenced

Windows

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Jun 25, 2018

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Version/s: 2018.1.5f1

Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Change scripting backend to .NET4. Build project Expected... Read more

0
votes
By Design

Changes made using TextureImporter.SetPlatformTextureSettings are not pr...

Asset - Importers

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Jun 25, 2018

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Version/s: 2018.2.0b9

How to reproduce:1. Open the user-submitted Project2. In the Project Window click on the "Test Sprite" - observe the Override and Ma... Read more

1
votes
Won't Fix

[UWP] [IL2CPP] PInvoke triggers an exception when building Vuforia project

XR SDK

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Jun 25, 2018

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Version/s: 2018.1.5f1

Steps to reproduce:1. Create new project2. Add VuMark in the scene3. Select import assets when the pop up show up4. In Player settin... Read more

0
votes
By Design

Microphone name look-up no longer returns a device with "Built-In microp...

Audio

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Jun 25, 2018

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Version/s: 2018.1.0a1, 2018.1.6f1

Steps to reproduce:1. Open QA-supplied project2. Play the Scene ("main")3. Inspect the Console window Expected: Log throws a device ... Read more

0
votes
Duplicate

[Prefab Mode] Ambient light does not affect gameObjects in Prefab Mode

Graphics - General

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Jun 25, 2018

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Version/s: 2018.2.0x

To reproduce:1. Open 'smallRepro' project2. Open '-- test pet' scene3. Notice that 'Mine Rock' prefab's model is affected by ambient... Read more

0
votes
Fixed

[Improved Prefab] Override indicator (blue line) appears misaligned on s...

Scene Management

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Jun 25, 2018

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Version/s: 2017.4.5f1

[Improved Prefab] Override indicator (blue line) appears misaligned on some fields for Rigidbody2d. Refer screenshot attached. Steps... Read more

0
votes
Fixed

SpritePacker with LateBinding points to incorrect UI.Image

uGUI

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Jun 25, 2018

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Version/s: 2017.4.5f1

Reproduction steps:1. Open the attached project "LateBindingBugTestTheres.zip";2. Open the Main scene;3. Observe the Sprites in the ... Read more

0
votes
Fixed

[VideoPlayer] Timeline goes to 0 when seeking

Video

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Jun 25, 2018

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Version/s: 2018.3.0a1, 2018.3.0a3

When starting a seek on the time of a video clip, the player will temporarily read "0" before resuming. Reproduction Steps:1. Build ... Read more

0
votes
Fixed

Double-clicking on the game object in hierarchy deselects it

Scene Hierarchy

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Jun 25, 2018

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Version/s: 2018.3.0a1, 2018.3.0a3

Double-clicking on the game object in hierarchy deselects it. Steps to Repro:1. Create a new project2. Hierarchy window3. Double cli... Read more

0
votes
Won't Fix

Dynamically generated assemblies created with C#'s native AssemblyBuilde...

Scripting

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Jun 25, 2018

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Version/s: 2018.1.6f1

How to reproduce:1. Open the attached user project and reimport the "unityImportTest.cdb" asset2. Tab out/in so the DLL (CastleDBTyp... Read more

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