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Fixed in Unity 2018.3



Found in


Issue ID




Moving a camera in the Scene view causes object flickering when GPU instancing and Realtime GI are enabled

Global Illumination



Priority: 2Necessary for shipping a final release


Severity: 3Secondary functionality broken

How to reproduce:
1. Open attached project "" and scene "spheres"
2. In Scene View, move around the scene (with WASD and right-click)
3. Observe objects in Scene View

Expected result: lighting on objects do not flicker
Actual result: any camera movement causes object light flickers

Reproducible with: 2018.1.0a6, 2018.2.0b11, 2018.3.0a3
Not reproducible with: 2017.1.4p2, 2017.2.3p1, 2017.4.6f1, 2018.1.0a5

Lighting window -> Lightmapping Settings -> Lightmapper -> Enlighten
Lighting window -> Realtime Lighting -> Realtime Global Illumination -> true
Object's material -> Advanced options -> Enable GPU Instancing -> true

Comments (3)

  1. A3a43487ce4126a5c71e6126f32d5e71?d=mm


    Oct 28, 2018 19:38

    Not fixed as of 2018.3 Beta 7

  2. 87a86b3475b9267b46ed599f84abfab6?d=mm


    Oct 22, 2018 22:14

    Is there any chance to get it fixed in Unity 2018.2? Not only in 2018.3 ? It was working ok in earlier versions.

  3. 87a86b3475b9267b46ed599f84abfab6?d=mm


    Oct 01, 2018 22:33

    Any chances to get fix also on 2018.2 ?

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