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Unity crashes on "CalculateSurfaceArea" when selecting a specific prefab...
Repro steps:1. Open QA attached project "repro_1071794"2. Expand GameObject "Props" in the Hierarchy3. Expand GameObject "ContainerY... Read more
UI Image Animation flickers in a Standalone build
Repro steps:1. Open attached project2. Enter Play Mode and observe the Game View3. Exit Play Mode4. File -> Build and Run Expecte... Read more
Collaborate package throws errors when updated to version(1.2.7) through...
Collaborate package throws errors when updated to latest version 1.2.9 or 1.2.7 through package manager Steps to reproduce:1) Create... Read more
[Polybrush] Polybrush changes cannot be saved in the prefab
How to reproduce:1. Create a new Unity project2. Import Polybrush Tool to a Unity3. Create Plane in the Scene4. Drag Created Plane t... Read more
[Android] FixedUpdate scheduling is unpredicatable
Steps to reproduce:1. Open attached project2. Observe the logcat output or on screen output3. Observe that FixedUpdate differential ... Read more
[iOS] Pasting Unicode U+FDFD to InputField clears the font texture
Reproduction steps:1. Open the attached project "fdfdTest.zip";2. Make a build for iOS platform;3. Launch the built project on any i... Read more
RaycastHit.normal ignores Physics.queriesHitBackfaces when Raycasting a ...
How to reproduce:1. Open User Attached project2. Open "RayScene" Scene3. Observe the ray casted from the bottom cube Expected result... Read more
[2D] [Tilemap] Isometric Tilemap Cell Size resets to default when a new ...
[2D] [Tilemap] Isometric Tilemap Cell Size resets to default when a new Tilemap is added to the Grid Steps to Repro:1. create a new ... Read more
OnTriggerExit2D is not being triggered when disabling other GameObject w...
How to reproduce:1. Open user's project.2. Press Play.3. Press 'Appear' button in the Game View.4. Press 'Gone' button in the Game V... Read more
[Windows][.NET 4.6] System.IO.GetDirectoryName converts forward slashes ...
Using the example shader Lit/Diffuse With Shadows produces shadow errors outside of Shadow distance range To reproduce: 1. Download ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects