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Won't Fix
Votes
0
Found in
2018.2.0a3
2018.2.0f2
Issue ID
1060419
Regression
Yes
[Android] Built project crashes on Google Play services authentication process
To reproduce:
1. Download attached project "AndroidBug.zip" and open in Unity
2. Open "MainScene" scene
3. Set Android platform
4. Run logcat
5. Build and run the project on an Android device
6. Click "Authenticate" button
7. Observe that .apk crash immediately
Notes:
- Logcats is shared in the comments section
- This issue is reproducible only on Android devices
- This issue is not reproducible in iOS devices
- This issue is not reproducible in Windows and OSX Standalones
- This issue is not reproduced in Editor
- Workaround: In AndroidManifest change value "android:value="\ 232323232323"" to "android:value="\u003232323232323"
Devices:
- Google Pixel 2, OS: 8.1.0, CPU: arm64-v8a, GPU: Adreno (TM) 540 - Reproduced
- Samsung Galaxy S9, OS: 8.0.0, CPU: arm64-v8a, GPU: Mali-G72 - Reproduced
- iPhone 7, iOS: 11.2.6, CPU: A10 - Not Reproduced
Reproduced on Unity 2018.2.0a3, 2018.2.1f1 and 2018.3.0a6
Not reproduced on Unity 2018.1.9f1
Regression on Unity 2018.2.0a3
Could not check Unity 2018.2.0a1 and 2018.2.0a2 because project crashes immediately
Comments (5)
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saadali211
Oct 25, 2019 06:21
----------Finally FIXED IT------
Hi i fixed it its not unity issue the problem is actually with the plugin from Github here is the video on how to integrate both admob and playservices and fux the app crash on login.
https://youtu.be/L-N7Tsw6Jf4
cetester001
Sep 24, 2018 10:53
Here is the link to the solution: https://github.com/playgameservices/play-games-plugin-for-unity/issues/2013