Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.2.0x
Issue ID
1060390
Regression
No
[Improved Prefabs] Editor freeze and black screen when entering Play mode after adding Texture to a Terrain
How to reproduce:
1. Open a new project
2. Create a Terrain in the Scene
3. Add a texture to the Terrain
4. Enter the Play mode
Expected result: Editor enters Play mode without freezing or causing Scene window to turn black.
Actual result: Editor freezes, the Scene window turns black.
Reproducible with - 2018.2.0x-ImprovedPrefabs (ff19e2e229d2)
Not reproducible with - 2017.1.4p2, 2017.2.3p2, 2017.4.7f1, 2018.1.9f1, 2018.2.0f2, 2018.3.0a5
Notes:
- The issue occurs when entering Play mode during the baking process, as well as afterwards.
- The issue does not occur if the scene is saved before entering Play mode (after the baking process finishes, or Editor is restarted).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment