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0
votes
By Design

[URP][Adreno][UI] Visual glitches on progress bar

Package: Scriptable Render Pipeline Universal

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Nov 03, 2020

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Version/s: 10.2.0

Steps to reproduce: 1. Open the attached project or download project from https://github.com/Unity-Technologies/2d-rpg-demo 2. Build... Read more

0
votes
Fixed

[URP] Render textures not rendering on Android with OpenGLES3 when rende...

Package: Scriptable Render Pipeline Universal

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Jan 14, 2022

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Version/s: 14.0.0

Reproduction steps: 1. Open the attached user's Unity project 2. Go to File > Build Settings > Player Settings > Other Settings 3. M... Read more

0
votes
Not Reproducible

[URP] Linear Color Space rendering is very bright when project is built ...

Package: Scriptable Render Pipeline Universal

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Jun 24, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached "2021.2.zip" project 2. Open the "Sample Scene" Scene 3. Go to File -> Build And Run 4... Read more

2
votes
Fixed

[URP] GC Alloc increases when Motion Blur Override is enabled with inten...

Package: Scriptable Render Pipeline Universal

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Feb 13, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached "1314613_Repro" project 2. Open the Scene "SampleScene" 3. Open the Profile (Window->Analysis... Read more

0
votes
By Design

[URP] [iOS] Background is always cleared when multiple Cameras are prese...

Package: Scriptable Render Pipeline Universal

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Feb 12, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open project attached in "URP.zip" 2. Open SampleScene and enter Play Mode 3. Inspect Game view, note that th... Read more

0
votes
Fixed

[URP] Material converter does not consistently convert custom and legacy...

Package: Scriptable Render Pipeline Universal

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Nov 05, 2020

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Version/s: 2020.1

Steps to reproduce: 1. Download the project (more info in the comments) 2. Open SCENE_NAME scene 3. Convert the project to use URP ... Read more

0
votes
By Design

[URP] Base map is missing after manually converting legacy/custom materi...

Package: Scriptable Render Pipeline Universal

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Nov 05, 2020

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Version/s: 8.2.0

Steps to reproduce: 1. Download the project (more info in the comments) 2. Open the scene SCENE_NAME 3. Convert the project to use ... Read more

0
votes
Fixed

[URP] ScriptableRendererFeatureEditor memory leak while interacting with...

Package: Scriptable Render Pipeline Universal

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Nov 06, 2020

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Version/s: 11.1.0

How to reproduce: 1. Open the attached project named "MemoryLeakSRP" 2. Open Profiler window, on the Memory section, select Detailed... Read more

0
votes
Won't Fix

[URP] Custom Blend Factors property goes out of Layout under Blend Style...

Package: Scriptable Render Pipeline Universal

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Nov 06, 2020

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Version/s: 10.1.0, 8.2.0, 7.5.1

On resizing the Inspector window to its minimum width, Custom Blend Factors property goes out of Layout under Blend Style from 2D Re... Read more

1
votes
By Design

[OpenGL] Material color changes in the Game View when enabling Post Proc...

Package: Scriptable Render Pipeline Universal

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Jan 03, 2022

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Version/s: 13.1.4

Reproduction steps: 1. Open the attached 'PostProcessingTest' project 2. Open the 'SampleScene' 3. Observe the Camera in the Inspect... Read more

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