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Multiple errors are thrown when SetLifetime is set to Infinity in Initia...
How to reproduce: 1. Open the user's attached " VFXGraphInfiniteLifetime.zip" project 2. Select the "Test" VFX Graph in the Project ... Read more
GraphicBuffer results cannot be used as inputs for exposed ShaderGraph p...
Repro steps: 1. Import the attached package in an HDRP-enabled project (or, if in a URP one, add to the shadergraph a URP target) 2.... Read more
[VFX Graph] Extra nodes and contexts are added within premade Ribbon effect
How to reproduce: 1. Create a new vfx graph 2. Add Ribbon particle system Actual result: System with extra nodes and contexts is ad... Read more
[VFX Graph][Metal] Vertex attribute is missing from the vertex descripto...
How to reproduce: 1. Open the attached package 2. Build player on mac 3. Open Player.log Actual result: Vertex attribute POSITION0(... Read more
[VFX Graph] Allowed GPU Event to Spawn connection results in incorrect l...
Steps to reproduce : - In a system with a trigger even on die - Connect even output to GPUEvent input - Draw a connection from Spaw... Read more
Shader error when using “Collision with depth buffer” block in URP
Currently we get a shader error when using “Collision with depth buffer” block: unrecognized identifier ‘CameraBuffer’ at kernel CSM... Read more
[VFX] Particle simulation doesn't match the reference VFX when using Vis...
How to reproduce: 1. Open the attached project's Scene labeled "Scene" 2. In the Game View, inspect the reference Visual Effect "VFX... Read more
Exposed Camera property fails to upgrade and is converted to a float type.
Repro steps: 1. Import the attached VFX (made in 2021.1.17f1) to 2021.2.0b4 or later 2. Observe the errors 3. Open the VFX 4. Observ... Read more
'undeclared identifier 'texture_a'' error when connecting a SampleTextur...
Repro steps: 1. Import the attached package in an HDRP-enabled project 2. Open 'New Scene' 3. Observe the errors Note: - Happens on... Read more
Particles do not stop after their loop count ends when the Particle Syst...
Steps to reproduce: 1. Open the attached project "VFX-IL2CPP.zip" 2. Press File>Build and Run 3. Press Space once the Project is ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow