Search Issue Tracker

0
votes
Not Reproducible

Multiple errors are thrown when SetLifetime is set to Infinity in Initia...

Package: Visual Effect Graph

-

Aug 02, 2021

-

Version/s: 12.0.0

How to reproduce: 1. Open the user's attached " VFXGraphInfiniteLifetime.zip" project 2. Select the "Test" VFX Graph in the Project ... Read more

1
votes
Fixed

GraphicBuffer results cannot be used as inputs for exposed ShaderGraph p...

Package: Visual Effect Graph

-

Aug 03, 2021

-

Version/s: 12.0

Repro steps: 1. Import the attached package in an HDRP-enabled project (or, if in a URP one, add to the shadergraph a URP target) 2.... Read more

0
votes
Fixed

[VFX Graph] Extra nodes and contexts are added within premade Ribbon effect

Package: Visual Effect Graph

-

Aug 04, 2021

-

Version/s: 12.0.0

How to reproduce: 1. Create a new vfx graph 2. Add Ribbon particle system Actual result: System with extra nodes and contexts is ad... Read more

0
votes
Fixed

[VFX Graph][Metal] Vertex attribute is missing from the vertex descripto...

Package: Visual Effect Graph

-

Aug 09, 2021

-

Version/s: 12.0.0

How to reproduce: 1. Open the attached package 2. Build player on mac 3. Open Player.log Actual result: Vertex attribute POSITION0(... Read more

0
votes
Fixed

[VFX][URP] Order of transformations changes when saving graph

Package: Visual Effect Graph

-

Aug 05, 2021

-

Version/s: 12.0.0

How to reproduce: 1. Open the attached project's Scene labeled "Test" 2. Open the 'Space' Visual Effect Graph 3. Save it (notice the... Read more

0
votes
Fixed

Shader error when using “Collision with depth buffer” block in URP

Package: Visual Effect Graph

-

Aug 10, 2021

-

Version/s: 11.0

Currently we get a shader error when using “Collision with depth buffer” block: unrecognized identifier ‘CameraBuffer’ at kernel CSM... Read more

0
votes
Fixed

[VFX] Particle simulation doesn't match the reference VFX when using Vis...

Package: Visual Effect Graph

-

Aug 04, 2021

-

Version/s: 12.0.0

How to reproduce: 1. Open the attached project's Scene labeled "Scene" 2. In the Game View, inspect the reference Visual Effect "VFX... Read more

0
votes
Fixed

Exposed Camera property fails to upgrade and is converted to a float type.

Package: Visual Effect Graph

-

Aug 12, 2021

-

Version/s: 12.0.0

Repro steps: 1. Import the attached VFX (made in 2021.1.17f1) to 2021.2.0b4 or later 2. Observe the errors 3. Open the VFX 4. Observ... Read more

0
votes
Fixed

'undeclared identifier 'texture_a'' error when connecting a SampleTextur...

Package: Visual Effect Graph

-

Aug 19, 2021

-

Version/s: 12.0

Repro steps: 1. Import the attached package in an HDRP-enabled project 2. Open 'New Scene' 3. Observe the errors Note: - Happens on... Read more

0
votes
Fixed

Particles do not stop after their loop count ends when the Particle Syst...

Package: Visual Effect Graph

-

Aug 16, 2021

-

Version/s: 12.0.0

Steps to reproduce: 1. Open the attached project "VFX-IL2CPP.zip" 2. Press File>Build and Run 3. Press Space once the Project is ope... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.