Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1358379
Regression
No
Particles do not stop after their loop count ends when the Particle System is loaded with Resources.Load() function
Steps to reproduce:
1. Open the attached project "VFX-IL2CPP.zip"
2. Press File>Build and Run
3. Press Space once the Project is open
4. Observe the Particle in the Project window
Expected result: Particle stops after few seconds
Actual result: Particle does not stop
Reproducible with: 7.7.1 (2019.4.29f1), 10.5.1 (2020.3.17f1), 11.0.0 (2021.1.19f1, 2021.2.0a3), 12.0.0 (2021.2.0a4)
Not reproducible with: 12.0.0 (2021.2.0a5, 2021.2.0b8, 2022.1.0a6)
Notes:
1. Only reproducible with IL2CPP Scripting Backend
2. The issue does not reproduce if the same Asset is already in the Scene
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search Default option for Column Format does not reset the column's format
- New Hierarchy filtering query block remains visible but filtering is not applied when returning from Prefab Mode in Context
- Empty scrollable space appears and scrollbar shrinks when scrolling down in the Tile Palette Brush Picks overlay window and List View selected with many saved brushes
- Player GameObject can’t be selected in the Hierarchy window during Step 4 of the "Get Started" tutorial in 2D Platformer Microgame because Hierarchy window is masked
- Gradient marker colors are removed when undoing marker movement in the Inspector Gradient field
Resolution Note (fix version 12.0.0):
Fixed in: Visual Effect Graph 12.0.0 (2021.2.0a5)