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Fixed in 12.0.0 (in landing pattern)

Votes

1

Found in [Package]

12.0

Issue ID

1355257

Regression

No

GraphicBuffer results cannot be used as inputs for exposed ShaderGraph properties

Package: Visual Effect Graph

-

Repro steps:
1. Import the attached package in an HDRP-enabled project (or, if in a URP one, add to the shadergraph a URP target)
2. Open the Repro scene and the VFX Graph.
3. Connect the Graphics Buffer output to the exposed ShaderGraph color input
4. Observe the effect disappears and errors appear in the console

Errors:
Shader error in 'Hidden/VFX/Repro/System/Output Particle Unlit Quad': undeclared identifier 'buffer_a' at line 4184 (on d3d11)

Notes:
Happens only in the new SG integration. Seems to work fine in the old integration.

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