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Fixed in 13.1.1
Votes
0
Found in [Package]
10.6
Issue ID
1362739
Regression
No
[VFX Graph] Allowed GPU Event to Spawn connection results in incorrect link flow
Steps to reproduce :
- In a system with a trigger even on die
- Connect even output to GPUEvent input
- Draw a connection from SpawnEvent
- Select "Spawn"
Actual result: After compilation of the graph, the following error is logged: VFXChains: Exception while compiling expression graph: System.InvalidCastException: Specified cast is not valid, and GPU Event can be connected to the Spawn
Expected result: No errors thrown, GPU Event discards connection to Spawn
Reproduces with :
- Unity 2020.3.15f2 / Graphics 10.6
- Unity 2022.1.0a7 / Graphics master
Note: Other contexts are affected to, for example, we should not be able to connect Output and Update contexts to Initialize at the same time
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Resolution Note (fix version 13.1.1):
Fixed in 13.1.1 (2022.1.0a16)