Search Issue Tracker

0
votes
Won't Fix

[Trail][Noise] Multiple NoiseModule and TrailModule calls when editing p...

Visual Effects - Legacy

-

Oct 12, 2016

-

Version/s: 5.5.0b6

Steps to reproduce: 1. Open attached project2. Open scene "rain-effect"3. In scene view, select "Particle System Rain/Particle Syste... Read more

0
votes
Won't Fix

"Too many threads" error and crash when executing procedural terrain gen...

Scripting

-

Oct 12, 2016

-

Version/s: 5.4.1f1

Reproduction steps:1. Open attached project (TooManyThreads.zip)2. Open "TerrainGeneratopmTest" scene (in Scenes folder)3. Drag and ... Read more

0
votes
Fixed

EditorUtility.CollectDependencies on scene causes editor text to disappe...

Editor - Other

-

Oct 11, 2016

-

Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open Main scene3. Select "Main Camera" and in Test script context menu click "Run"4. ... Read more

0
votes
Fixed

[SceneView][Sculpting] Previously chosen brush is not rendered correctly...

Terrain

-

Oct 11, 2016

-

Version/s: 5.5.0b7

Steps to repro: 1. Open Unity;2. Open attached project and 'test' scene;3. Select Terrain gameobject in the Hierarchy view;4. Choose... Read more

0
votes
By Design

Scene.isLoaded returns false when UnloadSceneAsync is called when there ...

Asset and Scene Management

-

Oct 11, 2016

-

Version/s: 5.5.0b7

Steps to reproduced:1. open attached project2. start scene 'Main'3. click' Space' Expected: both logs should say 'True'Actual: one o... Read more

0
votes
Fixed

[SurfaceShaders] Occlusion UV map is not included in generated shader (n...

Shaders

-

Oct 11, 2016

-

Version/s: 5.3.4f1

Reproduction steps:1. Open attached project2. Open "Test" scene Expected result: "LightBounceTest" object has textureActual result: ... Read more

0
votes
Fixed

UnloadSceneAsync in OnDestroy crashes editor when exiting play mode in U...

Asset and Scene Management

-

Oct 11, 2016

-

Version/s: 5.5.0b7

Steps to reproduce:1. open attached project2. play scene 'Main'3. exit play mode - crash in UnityScene::UnloadSceneObjects Reproduce... Read more

2
votes
Fixed

AudioClip.isPlaying returns false on the second frame when playing clip ...

Audio

-

Oct 11, 2016

-

Version/s: 5.4.1f1

Reproduction steps:1. Open the "bug.zip" project2. Open the "Test" scene3. Play and wait for scene to pause4. Notice the output in t... Read more

1
votes
Won't Fix

Building through batch mode causes compiler to fail for the first time i...

Deployment Management

-

Oct 11, 2016

-

Version/s: 5.4.1p4

Steps to reproduce: 1. Extract attached project "unity-delete-script-master.zip"2. Open "run_test_case.bat" using text editor and se... Read more

0
votes
Won't Fix

Graphics.CopyTexture should force mipmap generation for src if it is RT ...

Graphics - General

-

Oct 11, 2016

-

Version/s: 5.4.1p3

CopyTexture should force mipmap generation for src if it is RT with (auto)generateMips set to true A RT may not have generated its m... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.