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1
votes
Won't Fix

Compute shader error crashes Unity shader compiler

Shaders

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Oct 15, 2018

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Version/s: 2018.3.0b5

How to reproduce:1. Open the "Compiler Crash.zip" project2. Check the console for errors Actual result: Compiler crashes. Reproducib... Read more

0
votes
Fixed

Prefab can push another prefab out of position when entering Play Mode i...

Asset - Database

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Oct 14, 2018

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Version/s: 2018.3.0b5

Reproduction steps: 1. Open "MazeCrusherGame.zip" project2. Make Scene and Game view visible at the same time3. Enter "Testlevel" sc... Read more

0
votes
Fixed

[Addressables] Asset gets separated from the Addressable Group when drag...

Package: Addressables

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Oct 14, 2018

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Version/s: 0.4.7

To reproduce:1. Open the user's attached project2. Open the scene "SampleScene"3. Open the Addressables tab and notice that A, B, C ... Read more

0
votes
Not Reproducible

[Wild Crash] Editor crashes with TpSetWait or mono_image_set_alloc when ...

Mono

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Oct 14, 2018

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Version/s: 2018.2.12f1

How to reproduce:1. Enter Play Mode2. Attach Visual Studio to Unity3. Exit Play Mode4. Enter Play Mode again -OR- 1. Attach Visual S... Read more

0
votes
Not Reproducible

[Wild Crash] Editor crashes with PlayerLoopController::SetPaused when us...

Shaders

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Oct 14, 2018

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Version/s: 2018.2.7f1

How to reproduce:1. Open attached "GaiaDisplayApp" project2. Enter Play Mode and hold P button Expected result: Editor does not cras... Read more

0
votes
Fixed

Painting Grass Textures onto the Terrain fails if the project has the LW...

Terrain

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Oct 14, 2018

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Version/s: 2018.3.0b4

How to reproduce:1. Create a new LWRP project and create a new Scene2. Go to "Edit" -> "Project Settings..." -> "Graphics" and... Read more

0
votes
Duplicate

[LWRP] Antialiasing doesn't work at ~1x render scale with HDR turned OFF

Package: SRP Lightweight Template

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Oct 14, 2018

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Version/s: 3.1.0

Steps to reproduce:1. Start a project with LWRP template2. Disable Post Process Layer on Main Camera3. Select LWRP-HighQuality.asset... Read more

0
votes
Not Reproducible

[Wild Crash] Editor freezes or crashes on RenderBufferManager::Textures:...

Graphics - General

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Oct 14, 2018

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Version/s: 2018.2.11f1

How to reproduce:1. Create new C# script2. Delete the same script Expected result: Script is deleted and Editor does not crashActual... Read more

1
votes
Fixed

Prefab reference in a Scriptable Object gets removed when the SO is atta...

Scene Management

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Oct 14, 2018

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Version/s: 2018.3.0a6, 2018.3.0b5

How to reproduce:1. Open user-submitted project (PrefabRefByInsideSO)2. Drag the GameObject prefab into its Scriptable Object's 'Pre... Read more

0
votes
Won't Fix

[iOS] Device SDK reports more memory usage in Xcode than Simulator SDK

iOS

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Oct 13, 2018

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Version/s: 2018.3.0b5

1. Open attached project "testcase.zip"2. Build for iOS "Device SDK"3. Deploy the Xcode project to the iOS device4. Observe Memory u... Read more

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