Search Issue Tracker

0
votes
Fixed

[Profiling] "Profiler data stream has invalid signature" exception is th...

Profiling

-

Oct 16, 2018

-

Version/s: 2019.1.0a2, 2019.1.0a5

"Profiler data stream has invalid signature.Are you using a player built with an older Unity version? " is thrown after get loaded t... Read more

2
votes
Fixed

[Linux Player] If screen selector is disabled/doesn't run, and default i...

Linux

-

Oct 16, 2018

-

Version/s: 2018.2.4f1, 2018.2.12f1

To reproduce:1) Create a new project2) Go to player settings3) Make sure Fullscreen Mode is at "Fullscreen Window", Default is Nativ... Read more

0
votes
Fixed

"Activity <activityName> has leaked ServiceConnection" errors when calli...

Mobile

-

Oct 16, 2018

-

Version/s: 2018.3.0b4

Steps to reproduce:1. Open QA attached project2. Build and run on a device3. Click 'unload' button-- Inspect logcat of the message:A... Read more

0
votes
Fixed

Korean symbols can not be typed into GUI.TextArea, Korean IME is disabled

Windows

-

Oct 16, 2018

-

Version/s: 2017.4, 2018.2.11f1

To reproduce:1. Open the user's attached project2. Select Korean language and switch to Hangul (icon next to the language icon in th... Read more

0
votes
Fixed

Exception: "UnityLinker.exe did not run properly!" is thrown when a proj...

Deployment Management

-

Oct 16, 2018

-

Version/s: 2019.1.0a5

Exception: "UnityLinker.exe did not run properly!" is thrown when a project is built and run for WebGL, iOS and tvOS 1. Create a new... Read more

1
votes
Not Reproducible

Crash in "GameObject::IsActive() const" when trying to open a specific s...

Scene Management

-

Oct 16, 2018

-

Version/s: 2018.2.6f1

To reproduce:1. Open attached project "1091177.zip"2. Try to open GameScene.unity scene Expected result: the scene is openedActual r... Read more

0
votes
Fixed

Graphics.CopyTexture() Crash on Android devices with powerVR Rogue G6200...

Android

-

Oct 16, 2018

-

Version/s: 2017.4.6f1

To reproduce:1. Open attached project (CopyTexture.zip)2. Build the project for Android3. Install the project on any device with pow... Read more

1
votes
Not Reproducible

[ShaderGraph] Incorrect depth for renderers with multiple materials and ...

Package: Shader Graph

-

Oct 16, 2018

-

Version/s: 5.0.0-preview

1. Download latest from ScriptableRenderPipeline repo on git: https://github.com/Unity-Technologies/ScriptableRenderPipeline2. Check... Read more

0
votes
By Design

Model mesh changes applied via AssetProcessor are lost when the project ...

Asset - Database

-

Oct 15, 2018

-

Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open "SampleScene" in AssetPostprocessorTest.zip2. Open the project panel and select the mesh "SM_Prop_FruitBowl... Read more

0
votes
Won't Fix

[OSX] Shader Graph Master Node Preview is missing on Mac

Package: Shader Graph

-

Oct 15, 2018

-

Version/s:

How to reproduce:1. Create a new Project2. Import the LWRP and Shader Graph packages3. Create and open a new PBR Shader Graph4. Obse... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.