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[Mobile][IL2CPP] Devirtualization does not work for abstract classes
To reproduce: 1. Download attached project "Devirtualization_test.zip" and open in Unity2. Open "SampleScene" scene3. Set Scripting ... Read more
Multiple Display: Additional displays do not render.
1) Open DisplayProject2) Build to standalone3) Start build4) One monitor(0) should be red and the other should be green however it w... Read more
Crash on mono_method_to_ir when trying to build after the project was cr...
To reproduce:1. Open attached project "1089219.zip"2. Build for any platform (tested on macOS standalone and iOS) Expected result: t... Read more
Game view goes to 1.25x when entering play mode
Steps to reproduce:1. Open attached "JobSystemCookBook_Branch1" project2. Enter play mode on "AccelerationExample1" scene3. Notice h... Read more
Editor crashes when opening one Scene after another on MultiCustomRender
How to reproduce:1. Download user's attached project "PerimeterzRPG.zip"2. In the "Scenes" folder find and open the scene "Tundra2"3... Read more
[2019.1] A Fatal Error is thrown after updating a project from 2017.4 to...
Repro steps:1. Open QA attached project "repro_1099240" Actual: A Fatal Error is thrown Reproducible with: 2019.1.0a9Not reproducibl... Read more
NullReferenceException when clicking inside the prefab override popup af...
If you apply all overrides to a prefab and then click inside the overrides popup, a NullReferenceException will occur. NullReference... Read more
[2019.1] UI elements aren't visible in the Scene View from a certain dis...
Repro steps:1. Open QA attached project "repro_1099227"2. Zoom out the Scene View a bit Expected: The button is visibleActual: The b... Read more
Player Settings window is no longer displaying any information
Repro Steps:- have Unity Editor with the Android build tools installed.- download this project and load it on Mac - I'm on macOS Moj... Read more
NGUI Prefabs does not support Prefab Mode.
How to reproduce:1. Open user's attached 'TurnBasedBattle.zip' project2. Open 'TurnedBasedBattle' scene3. Expand 'Root' object in th... Read more
All about bugs
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Latest issues
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