Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2019.1.0a9
Issue ID
1099228
Regression
Yes
NullReferenceException when clicking inside the prefab override popup after applying overrides
If you apply all overrides to a prefab and then click inside the overrides popup, a NullReferenceException will occur.
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.PrefabOverridesTreeView.RowGUI (UnityEditor.IMGUI.Controls.TreeView+RowGUIArgs args) (at C:/buildslave/unity/build/Editor/Mono/Prefabs/PrefabOverrides/PrefabOverridesTreeView.cs:396)
1. Install Unity
2. Open the attached project
3. Open SampleScene.scene
4. Select the Cube object in the Scene Hierarchy
5. Make changes to the Box Collider component in the Inspector
6. Select Overrides in the Inspector
7. Select the Box Collider component in the Overrides Popup
8. Select Apply > Apply to Prefab 'Cube'
9. Click on the area that says "No Overrides" in the Override Popup
Expected Result:
No exceptions occur.
Actual Result:
A NullReferenceException occurs.
Regression in 2019.1.0a9.
Tested on 2019.1.0a9, 2019.1.0a8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment