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Fixed in 2019.1

Fixed in 2018.3



Found in


Issue ID




Player Settings window is no longer displaying any information

UI Toolkit


Repro Steps:
- have Unity Editor with the Android build tools installed.
- download this project and load it on Mac - I'm on macOS Mojave 10.14:
- Got to project Settings-> Player
- notice all the errors and that the player settings don't show anything

ArgumentException: GUILayout: Mismatched LayoutGroup.Repaint
UnityEngine.GUILayoutUtility.BeginLayoutGroup (UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options, System.Type layoutType) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUILayoutUtility.cs:311)
UnityEditor.EditorGUILayout.BeginScrollView (Vector2 scrollPosition, Boolean alwaysShowHorizontal, Boolean alwaysShowVertical, UnityEngine.GUIStyle horizontalScrollbar, UnityEngine.GUIStyle verticalScrollbar, UnityEngine.GUIStyle background, UnityEngine.GUILayoutOption[] options) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:9096)
UnityEditor.EditorGUILayout.BeginScrollView (Vector2 scrollPosition, UnityEngine.GUILayoutOption[] options) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:9066)
UnityEditor.EditorGUILayout+ScrollViewScope..ctor (Vector2 scrollPosition, UnityEngine.GUILayoutOption[] options) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:9025)
UnityEditor.SettingsWindow.DrawSettingsPanel () (at /Users/builduser/buildslave/unity/build/Editor/Mono/Settings/SettingsWindow.cs:277)
UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, Matrix4x4 worldTransform, Rect clippingRect, Boolean isComputingLayout) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)

Does not occur on Windows.
I've tried:
- reopening the Project Settings Window
- restarting Unity
- restarting my Mackbook
- reinstalling Unity
Nothing seemed to allow me to use the Player settings window again
If i make a new project, the player settings window will default back to Mac Standalone settings and that seems to fix it, but then it breaks back again as soon as I turn to Android Settings again. This, in turn, makes setting up a build for Android impossible, so it's a major blocker.

Reproduced on: 2018.3.0b10
Not reproduced on: 2018.3.0b9 or 2019.1.0a9

Comments (2)

  1. 2ecfbac95599aeca994a05796545412b?d=mm


    Dec 03, 2019 18:52

    I am still facing the same issue with Unity 2019.2.14f1. I am using Windows and tried to build for Android.

  2. B5d7eff14cf9ae75c93893486bce34c2?d=mm


    Jul 13, 2019 20:25

    I'm experiencing this issue on Windows for Unity 2019.3a05.
    Any luck?

    I've reinstalled and experiencing the same issue.

    Occurs with new and existing projects.

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