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Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0b10
Issue ID
1099225
Regression
Yes
Player Settings window is no longer displaying any information
Repro Steps:
- have Unity Editor with the Android build tools installed.
- download this project and load it on Mac - I'm on macOS Mojave 10.14: https://oc.unity3d.com/index.php/s/EbBLqRphloOsxhS
- Got to project Settings-> Player
- notice all the errors and that the player settings don't show anything
ArgumentException: GUILayout: Mismatched LayoutGroup.Repaint
UnityEngine.GUILayoutUtility.BeginLayoutGroup (UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options, System.Type layoutType) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUILayoutUtility.cs:311)
UnityEditor.EditorGUILayout.BeginScrollView (Vector2 scrollPosition, Boolean alwaysShowHorizontal, Boolean alwaysShowVertical, UnityEngine.GUIStyle horizontalScrollbar, UnityEngine.GUIStyle verticalScrollbar, UnityEngine.GUIStyle background, UnityEngine.GUILayoutOption[] options) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:9096)
UnityEditor.EditorGUILayout.BeginScrollView (Vector2 scrollPosition, UnityEngine.GUILayoutOption[] options) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:9066)
UnityEditor.EditorGUILayout+ScrollViewScope..ctor (Vector2 scrollPosition, UnityEngine.GUILayoutOption[] options) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:9025)
UnityEditor.SettingsWindow.DrawSettingsPanel () (at /Users/builduser/buildslave/unity/build/Editor/Mono/Settings/SettingsWindow.cs:277)
UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, Matrix4x4 worldTransform, Rect clippingRect, Boolean isComputingLayout) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
Does not occur on Windows.
I've tried:
- reopening the Project Settings Window
- restarting Unity
- restarting my Mackbook
- reinstalling Unity
Nothing seemed to allow me to use the Player settings window again
If i make a new project, the player settings window will default back to Mac Standalone settings and that seems to fix it, but then it breaks back again as soon as I turn to Android Settings again. This, in turn, makes setting up a build for Android impossible, so it's a major blocker.
Reproduced on: 2018.3.0b10
Not reproduced on: 2018.3.0b9 or 2019.1.0a9
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Qili97
Apr 23, 2020 14:06
Same bug in unity 2019.2.1f1
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Android.SDKManager..ctor () (at <7ac42593e2164800905edc596770b55e>:0)
UnityEditor.Android.SDKManager.GetInstance () (at <7ac42593e2164800905edc596770b55e>:0)
UnityEditor.Android.AndroidPlatformIconProvider.GetCurrentSetAndroidSDKVersion () (at <7ac42593e2164800905edc596770b55e>:0)
UnityEditor.Android.AndroidPlatformIconProvider.UpdateSDKVersion () (at <7ac42593e2164800905edc596770b55e>:0)
UnityEditor.Android.AndroidPlatformIconProvider.get_targetSDKSupportsAdaptiveIcons () (at <7ac42593e2164800905edc596770b55e>:0)
UnityEditor.Android.PlayerSettingsEditorExtension.IconSectionGUI () (at <7ac42593e2164800905edc596770b55e>:0)
UnityEditor.PlayerSettingsEditor.IconSectionGUI (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.Modules.ISettingEditorExtension settingsExtension, System.Int32 sectionIndex) (at D:/unity/Editor/Mono/Inspector/PlayerSettingsEditor/PlayerSettingsEditor.cs:810)
UnityEditor.PlayerSettingsEditor.OnInspectorGUI () (at D:/unity/Editor/Mono/Inspector/PlayerSettingsEditor/PlayerSettingsEditor.cs:580)
UnityEditor.AssetSettingsProvider.OnGUI (System.String searchContext) (at D:/unity/Editor/Mono/Settings/Providers/AssetSettingsProvider.cs:94)
UnityEditor.SettingsWindow.DrawControls () (at D:/unity/Editor/Mono/Settings/SettingsWindow.cs:322)
UnityEditor.SettingsWindow.DrawSettingsPanel () (at D:/unity/Editor/Mono/Settings/SettingsWindow.cs:313)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize) (at D:/unity/Modules/UIElements/IMGUIContainer.cs:281)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
(this is first error in console)
UDN_bf854b32-b089-4b56-887c-0e0e33d6c3cf
Dec 03, 2019 18:52
I am still facing the same issue with Unity 2019.2.14f1. I am using Windows and tried to build for Android.
DarkDungeonStudio
Jul 13, 2019 20:25
I'm experiencing this issue on Windows for Unity 2019.3a05.
Any luck?
I've reinstalled and experiencing the same issue.
Occurs with new and existing projects.