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Fixed in 2019.1

Fixed in 2018.3

Votes

0

Found in

2018.3.0b10

Issue ID

1099225

Regression

Yes

Player Settings window is no longer displaying any information

UI Toolkit

-

Repro Steps:
- have Unity Editor with the Android build tools installed.
- download this project and load it on Mac - I'm on macOS Mojave 10.14: https://oc.unity3d.com/index.php/s/EbBLqRphloOsxhS
- Got to project Settings-> Player
- notice all the errors and that the player settings don't show anything

ArgumentException: GUILayout: Mismatched LayoutGroup.Repaint
UnityEngine.GUILayoutUtility.BeginLayoutGroup (UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options, System.Type layoutType) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUILayoutUtility.cs:311)
UnityEditor.EditorGUILayout.BeginScrollView (Vector2 scrollPosition, Boolean alwaysShowHorizontal, Boolean alwaysShowVertical, UnityEngine.GUIStyle horizontalScrollbar, UnityEngine.GUIStyle verticalScrollbar, UnityEngine.GUIStyle background, UnityEngine.GUILayoutOption[] options) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:9096)
UnityEditor.EditorGUILayout.BeginScrollView (Vector2 scrollPosition, UnityEngine.GUILayoutOption[] options) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:9066)
UnityEditor.EditorGUILayout+ScrollViewScope..ctor (Vector2 scrollPosition, UnityEngine.GUILayoutOption[] options) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:9025)
UnityEditor.SettingsWindow.DrawSettingsPanel () (at /Users/builduser/buildslave/unity/build/Editor/Mono/Settings/SettingsWindow.cs:277)
UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, Matrix4x4 worldTransform, Rect clippingRect, Boolean isComputingLayout) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)

Does not occur on Windows.
I've tried:
- reopening the Project Settings Window
- restarting Unity
- restarting my Mackbook
- reinstalling Unity
Nothing seemed to allow me to use the Player settings window again
If i make a new project, the player settings window will default back to Mac Standalone settings and that seems to fix it, but then it breaks back again as soon as I turn to Android Settings again. This, in turn, makes setting up a build for Android impossible, so it's a major blocker.

Reproduced on: 2018.3.0b10
Not reproduced on: 2018.3.0b9 or 2019.1.0a9

Comments (3)

  1. B97ae1dbde76537b5695330496b3ecbe?d=mm

    Qili97

    Apr 23, 2020 14:06

    Same bug in unity 2019.2.1f1

    NullReferenceException: Object reference not set to an instance of an object
    UnityEditor.Android.SDKManager..ctor () (at <7ac42593e2164800905edc596770b55e>:0)
    UnityEditor.Android.SDKManager.GetInstance () (at <7ac42593e2164800905edc596770b55e>:0)
    UnityEditor.Android.AndroidPlatformIconProvider.GetCurrentSetAndroidSDKVersion () (at <7ac42593e2164800905edc596770b55e>:0)
    UnityEditor.Android.AndroidPlatformIconProvider.UpdateSDKVersion () (at <7ac42593e2164800905edc596770b55e>:0)
    UnityEditor.Android.AndroidPlatformIconProvider.get_targetSDKSupportsAdaptiveIcons () (at <7ac42593e2164800905edc596770b55e>:0)
    UnityEditor.Android.PlayerSettingsEditorExtension.IconSectionGUI () (at <7ac42593e2164800905edc596770b55e>:0)
    UnityEditor.PlayerSettingsEditor.IconSectionGUI (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.Modules.ISettingEditorExtension settingsExtension, System.Int32 sectionIndex) (at D:/unity/Editor/Mono/Inspector/PlayerSettingsEditor/PlayerSettingsEditor.cs:810)
    UnityEditor.PlayerSettingsEditor.OnInspectorGUI () (at D:/unity/Editor/Mono/Inspector/PlayerSettingsEditor/PlayerSettingsEditor.cs:580)
    UnityEditor.AssetSettingsProvider.OnGUI (System.String searchContext) (at D:/unity/Editor/Mono/Settings/Providers/AssetSettingsProvider.cs:94)
    UnityEditor.SettingsWindow.DrawControls () (at D:/unity/Editor/Mono/Settings/SettingsWindow.cs:322)
    UnityEditor.SettingsWindow.DrawSettingsPanel () (at D:/unity/Editor/Mono/Settings/SettingsWindow.cs:313)
    UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize) (at D:/unity/Modules/UIElements/IMGUIContainer.cs:281)
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
    (this is first error in console)

  2. 2ecfbac95599aeca994a05796545412b?d=mm

    UDN_bf854b32-b089-4b56-887c-0e0e33d6c3cf

    Dec 03, 2019 18:52

    I am still facing the same issue with Unity 2019.2.14f1. I am using Windows and tried to build for Android.

  3. B5d7eff14cf9ae75c93893486bce34c2?d=mm

    Enthused-Dragon

    Jul 13, 2019 20:25

    I'm experiencing this issue on Windows for Unity 2019.3a05.
    Any luck?

    I've reinstalled and experiencing the same issue.

    Occurs with new and existing projects.

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