Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0b10
Issue ID
1099225
Regression
Yes
Player Settings window is no longer displaying any information
Repro Steps:
- have Unity Editor with the Android build tools installed.
- download this project and load it on Mac - I'm on macOS Mojave 10.14: https://oc.unity3d.com/index.php/s/EbBLqRphloOsxhS
- Got to project Settings-> Player
- notice all the errors and that the player settings don't show anything
ArgumentException: GUILayout: Mismatched LayoutGroup.Repaint
UnityEngine.GUILayoutUtility.BeginLayoutGroup (UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options, System.Type layoutType) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUILayoutUtility.cs:311)
UnityEditor.EditorGUILayout.BeginScrollView (Vector2 scrollPosition, Boolean alwaysShowHorizontal, Boolean alwaysShowVertical, UnityEngine.GUIStyle horizontalScrollbar, UnityEngine.GUIStyle verticalScrollbar, UnityEngine.GUIStyle background, UnityEngine.GUILayoutOption[] options) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:9096)
UnityEditor.EditorGUILayout.BeginScrollView (Vector2 scrollPosition, UnityEngine.GUILayoutOption[] options) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:9066)
UnityEditor.EditorGUILayout+ScrollViewScope..ctor (Vector2 scrollPosition, UnityEngine.GUILayoutOption[] options) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:9025)
UnityEditor.SettingsWindow.DrawSettingsPanel () (at /Users/builduser/buildslave/unity/build/Editor/Mono/Settings/SettingsWindow.cs:277)
UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, Matrix4x4 worldTransform, Rect clippingRect, Boolean isComputingLayout) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
Does not occur on Windows.
I've tried:
- reopening the Project Settings Window
- restarting Unity
- restarting my Mackbook
- reinstalling Unity
Nothing seemed to allow me to use the Player settings window again
If i make a new project, the player settings window will default back to Mac Standalone settings and that seems to fix it, but then it breaks back again as soon as I turn to Android Settings again. This, in turn, makes setting up a build for Android impossible, so it's a major blocker.
Reproduced on: 2018.3.0b10
Not reproduced on: 2018.3.0b9 or 2019.1.0a9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A submenu disappears on MacOS when the MenuItem method argument "isVariableFunction" is set to "false" and priority argument is set to "-1"
- The Sprite Library Editor window has an incorrect order of Sprites when the Sprites are reordered and the order saved
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
- Crash when attempting to create a custom FMOD DSP unit
Qili97
Apr 23, 2020 14:06
Same bug in unity 2019.2.1f1
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Android.SDKManager..ctor () (at <7ac42593e2164800905edc596770b55e>:0)
UnityEditor.Android.SDKManager.GetInstance () (at <7ac42593e2164800905edc596770b55e>:0)
UnityEditor.Android.AndroidPlatformIconProvider.GetCurrentSetAndroidSDKVersion () (at <7ac42593e2164800905edc596770b55e>:0)
UnityEditor.Android.AndroidPlatformIconProvider.UpdateSDKVersion () (at <7ac42593e2164800905edc596770b55e>:0)
UnityEditor.Android.AndroidPlatformIconProvider.get_targetSDKSupportsAdaptiveIcons () (at <7ac42593e2164800905edc596770b55e>:0)
UnityEditor.Android.PlayerSettingsEditorExtension.IconSectionGUI () (at <7ac42593e2164800905edc596770b55e>:0)
UnityEditor.PlayerSettingsEditor.IconSectionGUI (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.Modules.ISettingEditorExtension settingsExtension, System.Int32 sectionIndex) (at D:/unity/Editor/Mono/Inspector/PlayerSettingsEditor/PlayerSettingsEditor.cs:810)
UnityEditor.PlayerSettingsEditor.OnInspectorGUI () (at D:/unity/Editor/Mono/Inspector/PlayerSettingsEditor/PlayerSettingsEditor.cs:580)
UnityEditor.AssetSettingsProvider.OnGUI (System.String searchContext) (at D:/unity/Editor/Mono/Settings/Providers/AssetSettingsProvider.cs:94)
UnityEditor.SettingsWindow.DrawControls () (at D:/unity/Editor/Mono/Settings/SettingsWindow.cs:322)
UnityEditor.SettingsWindow.DrawSettingsPanel () (at D:/unity/Editor/Mono/Settings/SettingsWindow.cs:313)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize) (at D:/unity/Modules/UIElements/IMGUIContainer.cs:281)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
(this is first error in console)
UDN_bf854b32-b089-4b56-887c-0e0e33d6c3cf
Dec 03, 2019 18:52
I am still facing the same issue with Unity 2019.2.14f1. I am using Windows and tried to build for Android.
DarkDungeonStudio
Jul 13, 2019 20:25
I'm experiencing this issue on Windows for Unity 2019.3a05.
Any luck?
I've reinstalled and experiencing the same issue.
Occurs with new and existing projects.