Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0b6
Issue ID
1099241
Regression
No
Editor crashes when opening one Scene after another on MultiCustomRender
How to reproduce:
1. Download user's attached project "PerimeterzRPG.zip"
2. In the "Scenes" folder find and open the scene "Tundra2"
3. Now in the same folder find and open "Tundra1" scene
-- watch the crash occur--
Reproducible with: 2017.4.15f1, 2018.1.9f2, 2018.2.16f1, 2018.3.0b10, 2019.1.0a9
Note: It seems that sometimes it is enough only open the project to reproduce the crash
First five lines of the stack trace:
BuildRenderObjectData
DoRenderLoop
Camera::MultiCustomRender
Camera::DoRender
Camera::RenderEditorCamera
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment