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0
votes
Fixed

Crash in TypeTreeQueries::ReadStringFromBuffer when assigning a Serializ...

Serialization

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Jun 17, 2020

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Version/s: 2019.3.0b2, 2019.4.0f1, 2020.1.0a2, 2020.2

How to reproduce:1. Open user-submitted project (SerializeReference_835671.zip)2. Select the BugReports/AbilityCrash/AbilityDef.asse... Read more

1
votes
Fixed

Changes made to Image's pixelsPerUnitMultiplier property are not applied...

uGUI

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May 10, 2020

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Version/s: 2019.3.0f5, 2019.4, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the Panel GameObject's I... Read more

0
votes
Fixed

[mobile] Crash in libsystem_pthread.dylib`pthread_kill$VARIANT$mp + 112 ...

Shadows/Lights

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Jun 08, 2020

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Version/s: 2019.3, 2019.3.11f1, 2019.4

How to reproduce:1. Open the attached InterleavedShadowCascades.zip project2. Go to Project window/Assets/Settings and select Univer... Read more

0
votes
Fixed

[macOS] Crash in -[CocoaMainMenu validateMenuItem:] when using the Help ...

MacOS

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Jun 13, 2020

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Version/s: 2019.3.0b2, 2019.3.13f1, 2020.1.0a2, 2020.2

How to reproduce:1. Create a new Unity project2. Build the empty SampleScene3. Once the build is complete refocus the Editor4. Selec... Read more

0
votes
Fixed

[iOS][Metal] Shader compilation error when using half3[]

Mobile Graphics

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Jun 15, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

How to reproduce:1. Open the attached 01_Project.zip project2. Build for iOS and deploy the Xcode to the device Expected: The cube i... Read more

1
votes
Fixed

Physics2D.CapsuleCastNonAlloc doesn't return results on the right side w...

Physics2D

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Jun 17, 2020

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Version/s: 2018.4, 2019.3.14f1, 2020.2

How to reproduce:1. Open user's attached "CapsuleTest" project2. Open the "SampleScene" scene Expected result: Red crosses (RaycastH... Read more

1
votes
Fix In Review

[VFX/URP] Standalone OGL doesn't render particles

Visual Effects

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Feb 17, 2022

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Version/s: 2019.3

- Create URP project- Switch Graphics API to OGL- Add package VFX- Add VisualEffect in a scene- Obseve the rendering of VFX in edito... Read more

0
votes
Duplicate

[Android][IL2CPP] Build crashed on a device when setting C++ compiler co...

IL2CPP

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Jun 17, 2020

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Version/s: 2019.3.0a1, 2019.4, 2020.1, 2020.1.0b12, 2020.2

Steps to reproduce:1. Open user's attached project "Test2020.zip"2. Go to Build Settings3. Press Build and run to an Android device ... Read more

0
votes
By Design

Code in UNITY_EDITOR block executes during Player or Assetbundle build

Scripting

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Jun 16, 2020

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Version/s: 2019.3, 2019.3.10f1, 2019.4, 2020.1, 2020.2

Steps to reproduce:1. Open user's attached project "UnityEditorWhenAssetbundling.zip"2. Go to Build Settings3. Build4. Launch the bu... Read more

0
votes
Fixed

Undoing slider fields when multi selecting from one common value to a no...

Inspector Framework

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Jun 17, 2020

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Version/s: 2019.3.0a3, 2020.1, 2020.2, 2020.2.0a15

How to reproduce:1. Open the attached project2. Select the two directional lights3. Change the Baked Shadow Angle slider4. Undo5. Ob... Read more

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