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0
votes
Duplicate

Real-time light probes SH coefficients turn black in play mode when usin...

Progressive Lightmapper

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Dec 31, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open up the attached project ("case_1113676-LightMapTest.zip")2. Open up scene "Repro"3. Go to the Lighting tab -&gt... Read more

0
votes
By Design

Set as default Preset button is disabled when working with Sprite Atlas ...

Asset - Importers

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Dec 30, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Sprite Atlas3. Create a Preset for the Sprite Atlas4. In the Inspector... Read more

0
votes
Fixed

Editor crashes with memcpy or MemoryCacherReadBlocks::DirectRead when op...

Serialization

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Dec 30, 2018

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Version/s: 2018.3.0f2

How to reproduce:1. Open attached project----------Observe the crash ----------Fixed in 2018.3.2f1, 2019.1.0a1 Read more

8
votes
Fixed

Crash on SimulationCallbackReceiver::onContact when objects are destructing

Physics

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Dec 30, 2018

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Version/s: 2018.3.0f2

How to reproduce:1. Open attached Unity project2. Enter the Play moe3. Move player-- Editor will crash on SimulationCallbackReceiver... Read more

10
votes
Not Reproducible

[WebGL] Any scripts with Timeline crashes on browser with "Uncaught Runt...

WebGL

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Dec 30, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2

Steps to reproduce:1. Open user attached project2. Build & Run to WebGL3. Observe the "Uncaught RuntimeError: memory access out ... Read more

0
votes
Fixed

Shader and a shader category both get ticked on the material shader sele...

IMGUI

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Dec 30, 2018

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Version/s: 2019.1.0a12, 2019.2.0a1

How to reproduce:1. Open the "case_1113522-ShaderSelection" project2. Open the "Unlit" material in the inspector and open the shader... Read more

2
votes
Won't Fix

Editor crashes with CollectObjectHierarchyWithHideFlagFilter when openin...

Scene Management

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Dec 29, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "CarParkGame"2. In Project window find and open Scene "Game"----------------------Observe ... Read more

0
votes
By Design

[Occlusion Culling] Occlusion Culling produces inaccurate results

Camera

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Dec 29, 2018

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Version/s: 2018.3.0f2

Steps to reproduce:1. Open QA attached project2. Open Occlusion settings and bake with the default parameters3. Select Main Camera, ... Read more

0
votes
Won't Fix

[TreeCreator] Nodes from Tree Data file aren't automatically removed whe...

Speedtree Integration

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Dec 29, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open attached project ("New Folder")2. Select the Tree in the scene window. In rightmost Inspector window, select th... Read more

2
votes
Not Reproducible

Assertion failed on expression: 'm_Memory.renderTexture Bytes >= 0' erro...

Themes

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Dec 29, 2018

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Version/s: 2018.3.0a5, 2018.3.0f2, 2019.1.0a1

How to reproduce:1. Open attached project2. Create UI > Image3. Enable Color Picker for the Image Reproducible with: 2018.3.2f1, ... Read more

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