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Profiler (Standalone Process) continues recording without clearing previ...
How to reproduce:1. Create and open a new project2. Open Profiler (Standalone Process) window3. Select to record "Playmode" and mark... Read more
[Android] Crash with "GSL MEM ERROR: kgsl_sharedmem_alloc ioctl failed" ...
Steps to reproduce:1. Open user attached project2. Make a development build and run it on Android device3. If the game starts contin... Read more
Prefab Importing gets stuck on project opening when Parallel Importing i...
To reproduce:1. Open the attached project (make sure that the library folder is deleted)2. Wait for the Import process to finish Exp... Read more
Text color and outline color are not previewed correctly when opening th...
Reproduction steps: Open the user's attached project Open Assets > Bug.uxml In UI Builder select Label “DynamicColor” Observe Tex... Read more
[Particle Renderer] Distorted particles in some cases when max particles...
steps: open repro project (see comments) open scene enter playmode check game view Expected: particles are not flickering Actual: so... Read more
[Android] When Audio is recorded via bluetooth microphone, playing it la...
How to reproduce: Open AndroidMicrophone testing project Build and run on Android device Connect Bluetooth headphones Press on Ingam... Read more
WebGL Player stops loading at 90% in Firefox when browser loses focus
How to reproduce:1. Open the attached project "SimpleWebGLTest2.zip"2. Build And Run the project for WebGL3. Make Firefox lose focus... Read more
NonRecursiveDependencyCalculation causes a prefab to not load correctly ...
Reproduction steps:1. Open the “IN-12086_NonRecursiveBuildIssue“ project and open the “SampleScene“ scene2. Addressables Groups wind... Read more
"Render Scale" is changing Game view size when Post Processing is on and...
How to reproduce:1. Open the user’s attached project2. In the Project window, select the “URP” asset3. In the Inspector change the “... Read more
Garbage Collection does not finish when running the Editor through a Ter...
How to reproduce: 1. Extract the user-attached “unittesthang.zip” project ,2. Open the Terminal or Console on your OS 3. Run the Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved