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[Particle Jobs] Triggering a recompile while a particle job is running c...
Repro steps:1. Open SampleScene from the attached project2. Press Play3. In Scripts, reimport the ParticleJob script4. Unity crashes Read more
Tilemap brush raycast is offset to a single line when tilemap is rotated
Reproduction steps:1. Import user's attached assets to an empty project ("Assets.zip")2. Open "Sample Scene"3. In Inspector window, ... Read more
[ShaderGraph] FormerlySerializedAs do not works with JSon serialisation
When serializing element with JSonUtility, user should be able to migrate data using provided FormerlySerializedAs attribute as in Y... Read more
[Linux] OnApplicationFocus does not respond in the Editor
To reproduce:1) Open attached project and scene2) Play it3) Click in the game view and outside Unity to change window focus Expected... Read more
[Cinemachine] Using RemoveMember() sets the last member of the Target Gr...
How to reproduce:1. Open the attached "case_1119028-CinemachineRemoveMember.zip" project2. Enter Play mode3. Select the "TargetGroup... Read more
[MacOS] Dynamic font character breaks the other fonts and is invisible i...
How to reproduce:1. Open the attached project2. Open the "Scene" scene3. Go to the Hierarchy window -> Canvas -> Sample4. Go t... Read more
[Frame Debugger] Incosnistent elements are drawn when previewing the sam...
Repro steps:1. Open attached project "FrameDebuggerBug_2018.3.3f1.zip" and scene "SampleScene"2. Enter play mode3. Open the "Frame D... Read more
Static Circle and Dynamic Capsule 2D colliders do not collide when x coo...
How to reproduce:1. Open the "SampleScene_Track" scene in the attached "Bumper Cars Prototype 001.zip" project2. Change the x coordi... Read more
Progressive CPU and GPU lightmappers produce different lightmap results
Steps to reproduce: 1. Download the CornellBox project and open the CornellBox scene2. Navigate to the Lighting Settings and make su... Read more
[Addressables] Profile Entries variables are not automatically updated w...
How to reproduce:1. Open tester-submitted project(AddressableVariables)2. Build Player Content via the 'Addressable Assets' window3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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